FHA Single Family Housing Policy Handbook GLOSSARY

After actually trying a bunch of project management apps, here's what I found was actually useful for my needs(fairly simple), and why

I'm not affiliated to any of these companies and just wanted to share my findings openly because it can be a daunting task trying them all out. I didn't try them all extensively but enough to decide whether I want to go w/ it or not. Hopefully we can have an open discussion and perhaps find even a better option!
My needs are:
  1. It has to be simple/clean to use
  2. Pay monthly per member option because my teams can be 5 months - 2 years in length, and there could be 20-40 members on the team at any given time.
  3. Low price because my teams usually lack funding (they're nonprofits)
  4. Overall workspace view on progress (gantt calendar view)
  5. Sub Tasks/To do list with due date & assignable
  6. Sub Tasks/To do list view per individual so each person can clearly see what s/he has to do
So here's what I've tried and my findings:
  1. Clickup - wonderful interface, fast, reaching out to them I was able to negotiate $3.25/mo/person if we signup 30 person and a year in advance, great price but I can't do annual memberships. The interface is also a bit complex for our use, but definitely simpler than most. It's also fast.
  2. Freedcamp - pretty nice interface, though some of it is a bit oddly placed and flow doesn't make sense in certain parts. Interface speed is fast. The work flow is a bit of a deal killer for me.
  3. ActiveCollab - has unlimited members hosted lifetime option @ $2k, was able to negotiate it down to $1.5k. After giving it a test run, the interface behaves very strange, the flow doesn't make sense. I had high hopes for this one but after actually trying it out, I couldn't go too far.
  4. PerfexCRM - love the $60/lifetime plan. I tried making this one work but the interface is just too clunky/complex for what I need. It appears to be more of a CRM than a PM system (which is what the name says anyways). The responses are a bit slow (5 days average). The addons are relatively cheap ~$25/each (unless you charge for the service, then it gets really expensive at $600 per)
  5. Zoho - fast, clean interface, has everything I need except for the pricing. If we're able to have the funding, I think I would go w/ Zoho because of all the integrations they have with Zoho One.
  6. Plutio - Interface is simple, but not so fast. The app is still under development on a few critical parts: Can't change "Project" menu item to another name such as "Departments". Contracts listed is still listed by ID and can't be named yet. A bit buggy at times when adding members to projects -- bug that shows no members, when there are many, sometimes parts of it doesn't load, like when creating adding a new object (person, projects, etc), but can be refreshed and it'll work. The pricing is really attractive at $30/mo for a team of 30 and teams addons are really affordable. Seemingly has just the right mix for my needs. At first I didn't like the interface too much, but after digging in, it actually makes sense and I prefer the separation of "Projects" because I can have focused groups within each project. The "Client" role can't also be renamed, but the developer mentions it's in the roadmap.
  7. Trello - this is what we started first, but the free limitations are too much and the upgrades are ridiculously expensive. For a gantt chart view, it would cost us $200/mo right out of the gate. SubTasks/ToDos are assignable if we pay $9/mo/person, it's too much for our needs.
  8. GitScrum - after trying a little bit of it, I knew it wasn't for me, the interface/flow just doesn't make any sense. Design needs major update.
  9. Basecamp v3 - workflow looks pretty good, fast, pricing is attractive at $100/mo for unlimited everything. For a non-profit though, it's still a bit high. If only it's on a trello-like plan where we can have unlimited users but pay for powerups at a reasonable price.
  10. Teamwork - I heard great things about this, but didn't actually dig in. What I hear is that it's great at dependencies at very detailed level. The pricing is our roadblock here, so if you have the funds and in need of detailed PM system, perhaps give it a try.
  11. NiftyPM - well designed interface UI wise, but the UX is a bit challenging to use. It takes some time to find things. Even creating a project is confusing. Pricing looks very reasonable.
  12. Monday - very well designed, fast, love the task/sub task structure, everything seems to make sense, except for the pricing for us at $10/mo/person. The side bar animation popout i'm not a fan of but it may be something that takes time to get used to. The layout is very grid-like, which makes it feel a bit too condensed.
  13. Open Project - wonky interface, doesn't appear to have due date per task/sub task -- only hours left in the project? The layout/design isn't current. Definitely feels like your average open source project that's not exactly production ready. Nice that it has relationship feature where I believe we can tie in dependencies. Which is probably why there isn't due dates but a time span required (hours it takes per task).
  14. Wrike - it would cost us $25/mo/person for a team greater than 15 ppl. The approach to this PM looks like it's email box-centric. The interface I feel is overly simple in certain areas where I feel there's not enough info on cards. I don't like the popup that overlays over everything. I want to be able to see everything at a glance.
  15. Instagantt - Another email-centric design. I like the seamless pop-outs that shows details per task/subtask. There are some things that can be improved with UX. Like pressing [enter] should save something -- I have to click continue. Also when assigning someone to task, I'd have to click on [save] and not just click out or just selects them and be done w/ it. Can't seem to add images in descriptions. I like the due dates selection where I don't have to go into the task. But the condensed grid view does make it a bit too overwhelming. Pricing looks really affordable at $5/mo/person. Looks like they could use some designer to decide on font size/spacing/ratio decisions to make the UI look sleek.
  16. Asana - Probably one of the most beautiful/thoughtful PM system out there. Very fast, everything makes sense, flow is incredible, great balance on simplicity and practicality. The price per month is $13-30.. so definitely on the higher end of PMs and too steep for what we're doing.
  17. Jira - I like the ability to paste pictures in any input area. The flow is slightly clunky in places. It's slightly slower than Asana in some areas. Design is very good, but not great. Pricing is at 10-14/mo/person, which is in the middle of the pack.
  18. Bitrix24 - No subtask due dates, price seems very friendly with $159 for all users. Interface a bit clunky. Design is too email centric. Lots of features. Too much menu animation, system seems a bit slow. Still probably a bit too much for our use.

In the end, I went with Plutio because it had just enough of what I need. I can sacrifice on speed and a few minor bugs for the pricing flexibility as well as all the features I really need (subtask assignments, workspace view of all the projects, per individual task list, roughly $2-3/mo/member addon). The design is extremely concise and thoughtful. The contract portion of it is nice for our NDA process -- we can get rid of our hello sign app. Will update this as I use it more. Which reasonably priced app are you using and why? Would love to explore more.
Update 1: Just found out that I can't paste an image right into plutio's description, so it's kind of a bummer, but hopefully they'll add this feature soon as it's very important for a screen-shot happy guy. Just requested this feature, let's see what they say. (Update: They replied, and said that all my requests are in their immediate roadmap, Update2: Looks like in some description areas we can just paste images right into the description, just not all)
Update 2 (About a week later): The team (32 people) is extremely happy with the transition from Trello(it's a nightmare with more than 4 users), and about how affordable it is. My observation is that it works just as needed. The response from plutio support has been quick and they're taking in the suggestions I've made. I'm actually seeing things getting fixed & implemented around 24 hrs after. There are some minor issues here and there, where the contract fields (client address) disappears and checkboxes doesn't work. Which means we can't really use the NDA function yet, but I think it's close.
Here are some of the quotes from the team:
"On Trello to Plutio --- I feel like a Caveman time travelled to the future and is driving a car for the first time."
"LOL guess we can start a therapy fund with the money we save"
"Probably a good idea to cancel Trello Business Plan right? Even though it's trying to give us 90% off for three months, I think Plutio is a game changer so we wouldn't need."
In terms of team adoption and picking up on how to use this tool, it was relatively easy. I didn't need to do an intro to the system. Just had to do a quick video on how to add tasks/sub tasks and they were good to go.
There are a few things that would make the UX amazing:
  1. Right click should show menu for the object (rename, copy, set color, delete, etc)
  2. There should be an option to group notifications, instead of instant notifications, just group it in 15 min, 30 min, 1hr etc.
  3. Notifications should have more information, right now it just shows object title. It should show due date, delegated user, etc.
  4. Paste images should work in every discussion & description fields.
submitted by TeslaMecca to projectmanagement [link] [comments]

BOOK REVIEW - Distilled by Ryan Plunkett

BOOK REVIEW - Distilled by Ryan Plunkett

https://preview.redd.it/dt7emcp91yz41.png?width=740&format=png&auto=webp&s=26526096ac73cc1c2922401def8026aecdaac1a7
Here is my in-depth written review of Distilled by Ryan Plunkett.

REVIEW PHILOSOPHY

The philosophy is simple: to give you the truth.

When I review a product, I’d like to judge the product per se, but not putting past record or creator’s name/reputation into consideration. I will provide what is not said on the advertisement and details beyond the product itself.

I have no affiliation with any magicians or dealers, and I paid the full price of the book, thus you will have everything good and bad about the product. Almost nothing is left out.

I believe by giving you the most transparent information, you will have better insight beyond the product description.

This is the goal of my reviews, and I hope you will agree that in-depth and unbiased reviews are good for you and the community.

I also uploaded a video review on YouTube. You may want to take a look if interested.

WHAT YOU GET

Distilled by Ryan Plunkett is published by Vanishing Inc.

It is a 212-page hardbound book measuring , measuring 16.0cm x 20.8cm. It comes with only 185 full colour photographs (I literally counted to verify). I don’t know why, but in the product description on many dealer sites, it is said that the book comes 'with over 300 gorgeous photographs’ (where are those 120 missing photos!?). The description on Vanishing Inc is now corrected, but not other dealers. Out of 185 photographs, 172 of them are found in the tricks description.

The book deals with card trick mainly.

QUALITY OF THE BOOK

This is a professionally designed book with many beautiful and clear photographs. The photos are very helpful in aiding the learning process as they are shot with nice angles with clarity.

The format for each trick is very consistent. Each effect is made of ‘Effect’, ’Method Overview’, ‘Moves’, ‘Needed’ and ‘Choreography’. In ‘Choreography', each phase and important part are clearly sectioned. This enhances reading experience much. I particularly like the section ’Method Overview’. It contains a brief description of methods and is a good reference/introduction for the trick.

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Ryan has done a great job by giving lots of credits and references. And the writing style is supremely good. It’s crystal clear and Ryan leave you with no questions in the description. He has covered many angles of the tricks. I really love his writing style.

Regarding the book layout, it is nicely done but not without issue. It seems that the font and margin of the book is exceptionally large. Due to the small dimension of the book and large font, the book is unnecessarily thick, which in turn increase the production cost. The thickness of the weight of the book is not proportionally to what it contains. Of course, some may argue that the book contains no filler and the contents are ‘distilled’, but I strongly feels that the book is made thicker than it should be unnecessarily. The book is filled with many half-page picture, margins and large font to make up the size, but not the contents.

All in all, this is a beautiful book that I enjoy reading. But it’s a much shorter book than you may expect. It’s 212-page but I can finish in an hour.

HOW MANY TRICKS?

* Number of Entries: 10
* Number of Card Tricks: 8
* Number of Money Tricks: 2
* Technique or Utility: 9
* Number of Article: 0
* In-hand tricks: 2

For technique or utility, readers may find there are more or fewer techniques depending on their skill levels.

EFFECT

The following description is copied from the product description. This will give you a general idea of what they are about.

Any Card at Our Numbers: Two decks begin on the table. One is chosen by a spectator then shuffled thoroughly, while the other is isolated under another spectator’s hand. Two numbers are freely named. Despite nearly impossible odds, the same card is found in both decks at the named position.
Fan Mail: This unique effect can span across the course of your show. A randomly chosen card from a red deck is shown to match a card given away earlier from a blue deck, which is concealed inside a piece of fan mail. It's funny, amazing, and teaches many valuable lessons about constructing an act.
Ace on Top: The Ace through Five of a named suit are placed in order, then rearranged. Despite repeatedly changing the sequence, the order always remains the same. With several phases, this routine has a lovely build and displays Ryan’s knack for crafting elegant, impactful card magic.
Magnetic Silver: In this multi-phase routine, you cause two coins to apparently become magnetized, attracting to and repelling away from each other.
The Time Machine: This is Ryan's handling of a classic plot in which you cause a deck of cards to go back in time, step by step.
Out of Sight, Out of Mind: Ryan has performed and explored this Dai Vernon classic for many years. While there are many variations already in print, in this version, every moment and subtlety has been considered in order to achieve a real piece of wonder.
Versatile Transport: This approach to the Slow Motion Bill Transpo allows for the use of any borrowed bill. It's a pocket-sized miracle that you'll be able to do anywhere.
Paper and Silk: Ryan has breathed new life into the classic Cards Through Handkerchief. Justifying the use of the handkerchief to make the deck “sleight of hand proof,” the audience is left convinced that the cards were never touched by the magician. Even so, the card penetrates the cloth with ease.
Muck Off: The magician demonstrates a classic way to cheat at cards: hiding cards in the sleeve and switching them into play. The magician then grants this skill to the spectator, with a card on the table switching with a card in the spectator’s sleeve. Combined with a logical kicker, Ryan has created a routine that will challenge even the most attentive audience.
Gravity Deck: The most unusual effect in the book. Placing a deck of cards on the spectator's hand, they slowly feel the box becoming lighter. They feel the deck vanish, bit by bit until you display the box to be completely empty. You then cause the cards to reappear inside the box. This highly original effect is as clever as it is deceptive.

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QUALITY OF THE TRICKS

This book deals with card tricks mainly. And there is a trick with coins, and another with bills.

There are a good mix of multi-phase and single-phase tricks in the book. In general, the tricks do not feel too long or short in most cases.

4 tricks ('Magnetic Silver’, 'The Time Machine’, 'Versatile Transport’, and 'Paper and Silk’) can be done in-hand. For tricks which requires working surface, some involves wash-style of shuffles on the table. Therefore a relatively large space is required. If you solely performed on street, you might find that they are quite difficult to perform.

Many effects in this books require preparation, gaffed cards or gimmicks. Some preparation may take about 5 minutes for each performance; while there are effects which require 1-time preparation that take about 30 mins. For the gaffed cards employed in one trick, it’s on the market for sure but not easily available (in terms of cost or how easy to find). As for the gimmick in a trick, it’s not uncommon. But I don’t think too many readers will spend effort to locate the right decks. In my opinion, if you are someone who want to find some effects which can be done at once, you will be disappointed how few there are.

Most effects are well constructed. ‘Ace on Top’ has a solid structure with some very elegant sequences which will please card workers. ‘Out of Sight, Out of Mind’ offers some very clever solutions to the card selection and positioning sequence. Though preparation is required, the sequence is one of the cleanest I’ve ever seen. I like it much.

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However, I have a strong feeling that the effects are somehow built with magician audience in minds. It seems to me that ‘fooling magicians’ is the goals for some effects. Therefore, I have wondered ‘why make it so complicated?’ several times during my reading. For example, in one of the effects, a device is built to accomplish a move. For Ryan Plunkett who has a working surface, this approach works nicely. But I bet for 90% of the readers, this approach is not too practical. In another effect ‘The Card Through Handkerchief’, it seems to me every subtle element introduced are for magicians. And there is risk which is totally beyond control at one point. For lay audience, there are many more simple solutions available.

In my opinion, in some of the most exciting trick descriptions above, there are some hidden information which will make the tricks look better on description. While I love many effects in this book, I don’t think they are as exciting as I expected. The work on breather crimp is very nice, but I wonder how many readers will actually incorporate the extra works on breather crimp like that, just to reduce one minor move which works for lay audience for decades. Some subtleties on breather crimp is surely for magicians audience.

To conclude, while most of the effects are solidly constructed, I remain a little doubtful for the overall approaches of some effects. For some effects, it seems to me that a lot of extra works are done just to enhance effectiveness a little for magicians audience. For lay audience, they are not particularly more impressive than other versions of the similar effects. I like the clever methodologies of some effects, but I don’t see myself drawn to these effects because they are not simply superior versions.

If you are professional magicians, you may find some interesting subtleties to add to your materials. But for hobbyists, you may find most of the materials are little bit underwhelming, not because the materials are bad, but because you won’t find too many surprises.

TOP 2 PICKS

It’s quite easy to pick Top 2 because the materials are very limited, and the Top 2 are kind of obvious. I only pick 2 effects instead of 3 because there are only 10 effects in this book. And I don’t think others are comparable to these Top 2 (I have spent 15 mins trying to pick the third effect considering many factors, but I couldn’t at the end).

Any Card at Our Numbers

This is an intriguing approach of ACAAN. The clever part of this trick is the card selection sequence. That is very disarming with little effort. The spectator shuffles the cards by using ‘wash style’ shuffle, but somehow the card is still under your control. Even if you don’t perform the effect, you can adapt this sequence to other effects.

However, I don’t like the fact that the trick description is somehow misleading. It states that 2 spectators are involved and implies 2 numbers are freely named. That’s not the case in 2 major ways. That’s why I mentioned earlier that some tricks read better on description because the real trick is not what it is.

Ace on Top

This is one of the two tricks in this book which can be done with borrowed deck.

The choreography of this trick is beautiful. While there are 1-2 less elegant moments, the trick is solidly constructed with a very clean picture in audience’s mind.

HOW FOOLING?

Most effects in this book are very fooling. The principles are good and spectators can hardly backtrack the routines.

DIFFICULTY

Most effects are not too technically demanding except 2-3. They are not for beginners for sure but intermediate magicians who practise will have no issue.

RATING OF TRICKS

I usually rate a trick based on several factors:

  1. Practical of Effect
  2. Effectiveness (how magical the effect is)
  3. Creativity

Sometimes, even I rate a trick (5/10), that doesn’t mean it is a bad trick. Maybe I just think the method is not particularly new or interesting. The effect may still be ok.
And even if an effect was very magical and creative in execution, I wouldn’t give high rating if it involves a lot of procedures or easy to mess up.

As a general guideline, a trick rated 7 or above is good. A rating of 9-10 guarantees a great trick (even if you don’t do it, it contains a lot of new things you can learn).
I will try to give a reason if I rate an effect low score. I hope this will give you a better idea of my reasoning.

T = Technique or Utility
P = Need Preparation

  1. Any Card at Our Numbers 9☆ P
  2. Fan Mail 8☆ P
  3. Ace on Top 9☆
  4. Magnetic Silver 8☆ P
  5. The Time Machine 7☆
  6. Out of Sight, Out of Mind 8☆ P
  7. Versatile Transport 7☆ P
  8. Paper and Silk 5☆ P
  9. Muck Off 9☆ P
  10. Gravity Deck 8☆ P

KEY POINTS OF THE BOOK

* A short read but full of details.
* Just 10 tricks
* Very few impromptu tricks
* Some gaffs are hard to obtain
* Some subtleties are rarely seen
* Many details on breather crimp
* Not for beginner, but not too advanced either

PROS ABOUT THE BOOK

  1. The book is beautifully designed.
  2. Some very nice subtleties which can be adapted for other effects.

CONS ABOUT THE BOOK

  1. Some subtleties are for magicians mainly, and thus making the tricks quite complicated.
  2. Contain relatively few tricks at this price tag.

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FINAL VERDICT

Distilled by Ryan Plunkett is a decent book with some interesting ideas for some classic effects. It’s beautifully produced with a clear writing, and Ryan gives so much information in each effect.

The effects are powerful if rightly done. But be aware that not all the materials are practical for average magicians. I bet there will be a lot of effects which readers will find interesting but never perform.

To determine whether you need this book, it depends on who you are, and what you want.

For card lovers who every approach of effects on the planet, there are some interesting materials. For professionals, it depends on your working environment mainly.

While for people who have limited resources, there are better options out there teaching you more effects with similar quality level. In my opinion, what makes this book unique is the details in each effect, but not necessarily the overall quality of all tricks. It is definitely a good book, but not a great book I expected from what I heard from dealers.

While some dealers and reviewers talk about the fact that these materials are from working repertoire for real audience. I often see that it is not the right measurement of the effect quality. There are so many magicians performing for real audience, but not all the materials are qualified as top-notch. There is no correlation of quality and the audience type in any sense.

I bet many magicians will love this book because it contains many subtleties for magician audience. Some ideas are indeed useful and interesting. But honestly, I didn’t have a single moment of ‘WOW’ during my readings. It’s a good book for sure, but it didn’t give me any big surprise.

As for the price tag of $50, it depends on what you expect from this book. Though dealers are saying that it worth the price because ‘there is no filler material’, and ‘most magic books have one or two tricks that you might perform. I'll bet that Distilled has seven or eight.’, I think it’s overrated. For most readers, I am quite confident that 1-3 tricks are the average number of effects they will actually do. For other effects, they will simply smile and turn to next page.

Don’t get me wrong. Distilled is a good book. But it is just not a great book I expected. I will give my high recommendation to any enthusiastic card lovers or book collectors. But for others, it may not be a must in some cases.

* Book Quality: 9/10
* Effectiveness of Tricks: 9/10
* Practical: 7/10
* Creativity: 8/10
* Cost Performance: 7/10
* Final Score: 7.5/10

You are welcome to ask any question about the book.

Thank you for reading this review.

Alex Magic Review
submitted by KantLex to Magic [link] [comments]

Countdown to Kickoff 2020: Real Salt Lake

Welcome to the Real Salt Lake entry in the Countdown to Kickoff.

Basic info:
Full club Name: Real Salt Lake
Nicknames: RSL, The Claret and Cobalt
City: Sandy, Utah – suburb just South of Salt Lake City
Stadium: Rio Tinto Stadium (Capacity: 21,363) nickname ‘The RioT’ (also umbrella nickname for all supporters’ groups). As mentioned in prior years’ posts - home to some of the greatest mountain and sunset views in the league.
Owner: Dell Loy Hansen
General Manager: Elliott Fall
Head Coach: Freddy Juarez – 1st full season, (8-5-2, interim coach in 2019)
Competitive Rival: Sporting Kansas City (no cup affiliation, animosity began with 2011 preseason brawl instigated by Roger Espinoza against Javier Morales, peaked with 2013 MLS Cup Final, matchups still marked with aggressive and chippy play. Considered major rival due to history of both teams’ success and playoff matchups). MLS write-up here.
Geographical Rival: Colorado Rapids. Cup affiliation: Rocky Mountain Cup. Early years dominated by Colorado, then momentum flipped and has never returned. Rocky Mountain Cup scoreboard: RSL 11, Colorado 3, Tie 1 (Colorado retained cup due to tiebreaker)
Captain: Kyle Beckerman
USL Championship Affiliate: Real Monarchs SLC
NWSL Sister Club: Utah Royals FC
Official Mascot: Leo the Lion

Uniforms:

• Primary: Topographical – newly released for 2020
• Secondary: Glitch Kit – released 2019

2019 in Review

Final Standings: 16-13-5 (W-L-D), 53 pts, +5 GD, 3rd in the West
2019 definitely had a “Good, Bad, and Ugly” theme for Real Salt Lake. Fresh off thrilling 2018 playoff victory against LAFC and narrow loss to Sporting Kansas City in the Western semifinal the mood was optimistic coming into the 2019 preseason. Fans were ready to send off club legend Nick Rimando with glory as he announced the season would be his last and for the young guns that made up the majority of the roster to continue their upward progression.
The first month of the season, however, got off to a very bad start. RSL would end up with just 4 points from their first 5 games – including a spectacularly embarrassing loss at D.C. United that saw two players ejected with red cards. The team would make a slight rebound, thereafter, determined to make feast or famine of each game while going 6-6-1 over the next 3 months. Then came that fateful month of July.
RSL began the month winning 2 of their first 3 games, consistent with past seasons when they’d try to salvage their season for a playoff push. After a draw with Minnesota, the MLS regular season was interrupted by the newly created Leagues Cup, a competition between clubs from Liga MX and MLS. RSL drew Tigres and were dispatched with relative ease by the Mexican visitors. Then this happened. In what could only be described as the ugliest PR nightmare the club has faced, Coach Mike Petke was subsequently terminated 2 weeks later after a fan video leaked of owner Dell Loy Hansen criticizing the coach’s behavior and hinting at his firing.
Credit to interim coach Freddy Juarez and the squad, the team rallied instead of shrinking in the chaos and picked up 13 out of the next 18 available points, rocketing up the Western Conference standings. Two weeks after Petke’s firing, GM Craig Waibel and the club “mutually parted ways” in more fallout after texts revealed in Petke’s lawsuit found the former GM critical of the owner.
The emotion tank then appeared to empty in September as the team was only able to win one more game before the final 2 weeks of the season. Due to an incredibly competitive Western Conference, RSL was in danger of losing the playoff spot they had held onto for most of the second half of the season. The team dug deep and won both remaining games, at home against Houston and away against Vancouver (only their second-ever victory at BC Place), securing the 3rd seed in the Western Conference for the MLS Playoffs.
In the opening round, Real Salt Lake faced Portland, a team that had handed them 4 straight losses in the past 2 regular seasons. Letting the past be the past, RSL came out firing on all cylinders – only to be thwarted by Portland Goalkeeper Steve Clark for most of the first half (including this potential GOTY from DEFENDER Aaron Herrera). In a tough fought match, Jefferson Savarino found the game-winner in exhilarating fashion for RSL in the 87th minute.
For all the excitement on display in the first round against Portland, glory was not to be found in the quarterfinals away against the eventual champion Seattle Sounders. Probably the most notable event of the final game was Everton Luiz’s red card dismissal and off-field exit.

Pre-season Moves

Interim no more – New-ish Coach, GM, Assistant GM

Real Salt Lake owner Dell Loy Hansen went “All-in” on the “Building from within” concept when he announced the removal of interim tags for General Manager Elliott Fall and Head Coach Freddy Juarez. In a not-totally-unexpected move, newly retired defender, and long-time club stalwart, Tony Beltran was also introduced as Assistant General Manager. More on them later…

Players In

Guiseppe Rossi (F) – Former Team: Free Agent in 2019, Genoa (ITA) in 2018: American-born Italian International. Yes, THAT Guisseppe Rossi - the New Jersey kid that spurned the USMNT to play for Italy. In the early stages of his career the sky was the limit as he broke onto the world stage with Manchester United back in 2004. Since then, injuries have been unkind to him on stops at Villareal, Fiorentina, and Genoa. He has been with the team for the entire preseason and played in every game. He still oozes class all over the field, and if he can stay healthy, he has potential to be a transformational figure for RSL’s attack.
Justin Meram (LW/CAM) – Former Team: Atlanta United: American-born Iraqi International. Was class of the league player for Columbus from 2016-17. Trade to Orlando in 2018 brought that form to a screeching halt (like most talented players that have gone there recently, RIP Dom Dwyer). He was traded back to Columbus at the beginning of last year. After being unable to rejuvenate himself to prior levels of greatness, he was then traded again to Atlanta. He had a bit of resurgence with Atlanta with 4 goals in 14 appearances. Meram will add solid MLS experience and potential to make the left-wing starting role solely his.
Zac (with no ‘H’) MacMath (GK) – Former Team: Vancouver Whitecaps: MLS Journeyman who hasn’t been consistent starter since 2016 for the Colorado Rapids. Was a solid starter in Colorado before being benched when USMNT Legend Tim Howard returned to MLS. Minimal minutes with Vancouver Whitecaps last year.
Jeizon Ramirez (RW) – Former Team: Deportivo Tachira (VEN): 18-year-old Young Designated Player. Venezuelan International. Brought in to replace Savarino. Loads of potential but unfinished product on the wing. Likely eventual starter but will need to break into team.
Alvin Jones (RB) – Former Team: Oklahoma Energy (USL Championship): Trinidad and Tobago International. Most famous moment: Scoring THE goal that kept USMNT from going to 2018 World Cup. Depth signing to spell Aaron Herrera at RB for a few games this year.
Ashtone Morgan (LB) – Former Team: Toronto FC: Canadian International. Free Agent signing. Toronto FC Homegrown who had inconsistent playing time with the former MLS Cup champs (2 seasons with 18+ apps, 3 with <10 apps). Signed for experience and depth.
Milan Iloski (ATT) – Former Team: UCLA (NCAA): Homegrown signing. Recently graduated from UCLA. Utility man. Can play any position in attack. Rotational type player. Would not be surprised if he spends more time with Real Monarchs than RSL.
Christopher Garcia (F) – Former Team: RSL Academy: Homegrown signing. The 17-year-old had flashes of great potential and energy in preseason, more likely will spend season with Real Monarchs. He will be one to keep an eye on in the future. May break into gameday roster sooner rather than later.
Mikael Chang (ATT) – Former Team: Real Monarchs SLC (USL Championship): Rewarded for his consistent contributions from the wing with the USL champions. Not sure if he has enough talent to rise above a rotational depth player with the first team.
Re-signed: Kyle Beckerman, Luke Mulholland, Marcelo Silva, Donny Toia
Extended: Corey Baird
Loan made Permanent: Everton Luiz

Players Out

Nick Rimando (GK) – Retired: Club Legend. MLS record holder for career clean sheets, wins, saves, and appearances, MLS Cup winner x2 (2004, D.C. United; 2009, Real Salt Lake) and All-Star x5 (2011-2015)
Tony Beltran (RB) – Retired: Unable to return from knee injury (Badji is a monster), now RSL Assistant GM. MLS Cup winner (2009. Real Salt Lake)
Jordan Allen (F) – Retired: Unable to return from multiple injuries. RSL Homegrown.
Jefferson Savarino (RW) – Transferred to Atletico Mineiro (BRA): ~$2 million fee (club record)
Joao Plata (LW) – Contract not renewed: Unsigned Free Agent
Brooks Lennon (RW) – Traded to Atlanta United. RSL Homegrown.
Sebastian Saucedo (LW) – Contract not renewed, free transfer to Pumas (MEX): RSL Homegrown. Sad he couldn’t get more minutes last year. Is killing it so far in LigaMX.
Alex Horwath (GK) – Retired: Career-ending ACL injury, now part of RSL FO.
Danilo Acosta (LB) – Contract not renewed after loan to Orlando City: Signed by LA Galaxy (tore ACL few weeks ago ☹, get well soon Danny). RSL Homegrown.

The Front Office/Coach

Head Coach: Freddy Juarez
While Freddy Juarez’s hire wasn’t particularly flashy for outsiders, those within the organization have known the coach and abilities for quite a while. Originally hired as a youth coach at the Casa Grande campus in Arizona in 2010, he doggedly worked his way up to residential administrator prior to the academy moving to Herriman, Utah. Earning a reputation as an insatiable learner and groomer of talent, in 2015 he was selected as the first head coach for RSL’s USL affiliate the Real Monarchs. Within 2 years of starting that post, he was brought on as assistant coach with the RSL first team under Jeff Cassar. After Cassar’s firing later that year, his expertise was noticed, and he was kept on staff by new coach Mike Petke. Valued for his tactical acumen, Freddy filled in superbly after Petke’s suspension and dismissal, compiling an 8-5-2 record while achieving 3rd place in the Western Conference and a playoff quarterfinal showdown with the Sounders. Freddy knows this roster inside and out, a fact that gave him a step up on any outside candidate. Hopefully he can turn that knowledge into success as he has done at every other stop on the coaching career pyramid.
General Manager: Elliott Fall
At the ripe old age of 34 Elliott Fall has now become the youngest general manager in MLS. Don’t let his age deceive you, he has been working inside the organization for even longer than Freddy Juarez, getting his start as a front office intern in 2007. By 2013 he worked his way up to assistant GM under Craig Waibel. In this new role, he specialized in being the salary cap guru, mastering the intricate details of the league’s complicated salary cap structure and ‘-AM’ exceptions. Remarkably, despite a small market budget, Waibel and Fall consistently were able to find valuable budget pieces that allowed the team to punch above its weight. After the fallout of the Petke firing and Waibel’s ‘mutual decision’ to step away, Fall was handed the mantel to continue to build the team. In interviews, Fall’s enthusiasm shines when he talks about his love for his time within the organization. “It’s a huge job," Fall said. "It’s a lot of responsibility. This is a club that I’ve grown up in, a club that I’ve been a fan of and a club that I’ve worked my entire career in. I’m really excited to get going and start building a winner.” Early moves this offseason have been promising. A big criticism of the prior GM was losing many academy products for free to Europe or allowing players with value to run out their contracts and leave on free transfers. Fall appears to be learning from past mistakes and has already traded Brooks Lennon and transferred Jefferson Savarino for more money than we’ve made in the past… I can’t even remember how long. And we’ve started signing homegrowns at the age of 16 and 17. If he can continue to navigate the steep learning curve now that he is the man in-charge, RSL may have talent that is willing to stay for a long time.

The Roster:

Best Guess Gameday 18
Freddy Juarez seems committed to Petke’s 4-2-3-1 but has stated he will have 1-2 formations he routinely uses as the season goes on based on personnel (3 in the back perhaps?). It also needs to be stated this is the Starting XI out of the gate. I expect to see evolution by the end of the season. Petke was constantly criticized for playing players out of their natural positions with middling-to-poor results (Brooks Lennon RW to RB; Pablo Ruiz W to CDM, LB; Nick Besler CDM to CB). If the preseason is any indication, Freddy may have had a hand in that and may try similar tricks this year (Preseason: Herrera RB to RW; Glad CB to RB). To start the season, however, I expect Freddy to start the “tried-and-true” players he is familiar with.
 Damir Kreilach 
Justin Meram -- Albert Rusnak –- Corey Baird
 Everton Luiz -- Kyle Beckerman© 
Donny Toia -- Justen Glad -- Nedum Onuoha –- Aaron Herrera
 Zach MacMath 
Bench: Jeizon Ramirez, Sam Johnson, Nick Besler, Alvin Jones, Marcelo Silva, Guiseppi Rossi, Andrew Putna

The Starters

• F – Damir Kreilach – After a stellar 2018, Kreilach had a less productive 2019. A box-to-box midfielder by trade he has been the stable Center Forward option for the club due to lack of bodies and quality. Sam Johnson was meant to allow him to pair with Everton Luiz in midfield but that dream has yet to materialize.
• LW – Justin Meram – Journeyman whose past glories discussed above. May end up taking over as a starter on LW if Baird is ineffective, could also slot into backup CAM role. Playing well in preseason per reports. RSL seems to offer him a system (like Atlanta) that better plays to his strengths compared to previous teams. His preseason form has been influential which is why I think we find him on the field. As a result, Corey Baird moves to the right wing.
• CAM - Albert Rusnak – RSL’s all-time highest paid player has yet to live up to those lofty expectations. While he was the 2019 RSL Goldenboot winner with 10 goals, most of his goals came from the penalty spot. When fed the ball in the CAM role he is a dynamic force in making RSL’s offense click. The problem is that in years past the flow of the offense by-passes him for the wings or boom-balls. It will be interesting to see if he is tried on the wing this year (where he plays with the Slovakian national team) but for now he is used exclusively as a kind of ‘False 9’ duo with Kreilach in the middle of the park. If the team can return to feeding him the ball, he may yet reach MLS-best status. Time to earn that paycheck.
• RW – Corey Baird – Lightning quick, the 2018 MLS Rookie of the Year had a solid but bit less spectacular sophomore run. The coaches love his stamina as he keeps his legs deep into games. Often deployed on the left, he can also rotate as the central forward from time-to-time. With Meram playing so well on the left during preseason, I think he may be moved to the right-wing in an attempt to keep his speed on the field. He’s an outside USMNT team participant. If he can take his game to the next level and remain consistent, I’m excited to see where his legs carry him. UPDATE: Pulled hamstring in preseason. Out for few weeks.
• CDM – Everton Luiz – Was the MVP for the team for large portions of the season last year with some dominating performances. The aggressive ball-winner will once again be called upon to destroy and disrupt in the middle of the park. A yellow (or red) card is never far away with his high-energy style. Hopefully he can be pared with a true box-to-box partner to revitalize the midfield (Kreilach please!!!). UPDATE: Suspended for opening game vs Orlando
• CDM – Kyle Beckerman – Our Captain, and longest serving player on the team. Old Man Dreadlocks is more ‘old’ than ‘dreadlocked’ these days, but he can still put in a quality shift when rested. At 37 and with thousands of miles on those tires, the question over the past few years is how much he has left in the tank. Despite concerns with fatigue late in the season, Mike Petke (and Freddy Juarez during his interim stint) saw no issue riding him 90+ mins every game, even as his effectiveness waned. Everton Luiz has a similar skillset to younger-Kyle, yet the coaching staff loves to play them together. Whether rotating Kyle and trying someone with complementing talent would be more successful we will never know… for now, we bask in the Legend that is Captain Beckerman and hope to give him the ovation he deserves when he decides to hang them up. UPDATE: Injured in preseason, severity unknown, likely will miss game vs Orlando
• LB – Donny Toia – RSL’s first ever Homegrown player had a respectable return to the team last year. Originally signed to compete for the LB he quickly locked it down and was a stable presence on the defense. Something 2018 RSL was sorely lacking. While offensively limited from the wing that still doesn’t stop him from attempting an occasional 40-yard rocket. I had him locked in again this year at LB but his preseason thus far has been atrocious in the few streamed exhibition games. Hopefully whatever issues he’s having are left in Arizona.
• CB – Justen Glad – It’s incredible that at the age of 22 Justen is entering his 7th season with the first team. While there were fears of stalled potential a few years ago last year was a happy return to showcasing exactly what has landed him on the radar of the USMNT. He quick pace and ability to recover allows RSL’s midfield to push forward with the attack, knowing he can chase down all but the speediest of forwards around the league. Always battling with Marcelo Silva for the second CB spot, is this the year he claims it for good?
• CB – Nedum Onuoha – One of the most fascinating members of the team, Nedum’s deep experience with various levels of English soccer immediately played dividends in stabilizing a shaky RSL backline. No matter who he is paired with at centerback, he seems to bring out the best in them. In addition, he is a quality and deep dude, offering his own podcast where he brings on current and former teammates along with pop culture friends he’s met during his career. He’s promised more set piece goals for himself this year, I’m hoping that pans out.
• RB – Aaron Herrera – The young RB has been a revelation and was quick to step into the position long-held by club veteran Tony Beltran. It has been exciting to see him not only lock down the right side defensively but also be able to recover quickly enough when pressing with the attack. If he continues on his current trajectory, I would not be surprised to see his name on future USMNT lineups. You go A-a-ron.
• GK – Zach MacMath – As discussed earlier, having not played consistently since 2016 we don’t truly know what we have with MacMath. Judging by the lineups seen this preseason he seems to be Keeper #1 going into the season. With that said, he hasn’t inspired confidence with a few shaky outings thus far. It is preseason, and he never appeared to play with his first-choice defense, but if he can’t clean it up, he may lose the starter’s job quickly with Putna and Ochoa in the wings.

The Bench

ATTACKERS:
• F - Sam Johnson – The “Blessed Boy” made many RSL fans eager for more as he got off to a hot start as a “super sub” last year, scoring every time he came on the pitch. Picked up and injury and was never able to settle with the team as starting center forward. Appears to have come into preseason with poor conditioning which won’t win him any favors with the coaching staff. We may not see true form until May/June. Interesting fact: Sam has 2 twin Gold Chrome Chevy Camaros - one in SLC and the other at his home in his native Liberia. UPDATE Sam had knee injury in offseason, did not participate in any preseason games. Coaching hoping he'd be farther along.
• RW – Jeizon Ramirez – The young South American may end up being the answer on the right wing, but like his predecessor he may need some time to become any kind of a game changer. UPDATE: Due to visa issues, just arrived in SLC on Feb 28
• F/W - Tate Schmitt – Second-year attacker has shown promise but was unable to secure significant minutes with the first team. He did have success with Monarchs which is where he will likely get his playing time again this year.
• CAM/F/W – Milan Iloski – Newcomer discussed above. I expect him to see some minutes with RSL largely in Open Cup games or garbage time. Will likely see more time and development at Monarchs.
• F – Douglas Martinez – Former NYRB academy player took the USL by storm with the Monarchs in the first half of the season last year. This led to a full first team contract. Unfortunately, he had limited time and was never able to link up well with the other members of RSL’s attack. With a full preseason to work on chemistry, Martinez is hoping to show MLS exactly why he was brought up.
• W – Mikael Chang – Discussed above. Another Monarchs stalwart and USL Champion. Chang was signed to a first team contract this offseason. I anticipate he likely will see spotty minutes with RSL.
• F – Luis Arriaga – 19-year-old homegrown player was originally signed in 2018. Most of his playing time thus far has been with Real Monarchs. I expect that to continue this year.
• F – Julian Vasquez – 18-year-old homegrown player. Mexican Youth International. Julian signed at a young age understanding that most of his playing time would be with Real Monarchs so he could cut his professional teeth. Future is still bright, but I doubt he will have a huge impact this year.
• F – Christopher Garcia – Discussed above. 17-year-old homegrown. Instantly drew eyes with his time on the field during preseason. Another one likely spending development time with Real Monarchs.
• F – Guiseppe Rossi – Preseason reports have been glowing with praise for the veteran, especially with the partnership he has found with fellow new addition Justin Meram. I wouldn’t be surprised if he ends up starting as a False 9 once he gains more fitness. I see him filling the role Sam Johnson was meant to do (allowing Kreilach to go back to midfield).
MIDFIELDERS:
• M/W - Pablo Ruiz – Young Argentine winger was poorly used at a variety of positions (CDM, LB) prior to his loan last season to FC Pinzgau Saalfelden of the Austrian 3rd division (interesting American-owned club deserving a look - The Athletic article). He thrived on loan in more attacking positions against competition there (9 goals in 15 appearances). Should he be allowed to play a similar role at RSL, he may yet prove to be the asset RSL saw glimpses of when first-signed from Argentina.
• CDM - Nick Besler – Appears to be heir-apparent to share minutes at CDM as Kyle Beckerman transitions out. Was coming into his own as a very capable midfielder before getting injury for second half of last year. No, he is not a centerback like his more well-known brother, no matter what Mike Petke believes…
• CDM – Luke Mulholland – I am surprised as anyone to see this name on the roster. 2019 began on the injured list for Luke as he dealt with chronic back issues. He eventually returned to the team to play a grand total of 19 minutes. He was sent down to the Real Monarchs where he had a pivotal role in leading the team to its first USL Championship Championship (not a misprint). If anything, as he was rarely used by RSL I imagined him being signed to an exclusive Monarchs contract. I was wrong. I still see little opportunity for him with RSL so more than likely he will be effectively a Monarchs player as they look to repeat.
• M – Justin Portillo – Another fringe first team player. Had 4 appearances with RSL in 2019, one of them for a matter of minutes after he was awarded a red card versus LAFC. Played in 16 games for Real Monarchs with 2 goals. Has been matched up with Kyle Beckerman in central midfield during preseason games with disastrous results. Doesn’t appear to be a player that will stay at the MLS level for much longer.
DEFENDERS:
• CB - Marcelo Silva – Silva’s return was never a sure thing this offseason. His re-signing (and pay cut) gives the defense an unspectacular but proven veteran who already pairs well with the other two starters Glad and Onuoha. He seems to fit better with Onuoha which is why Glad often rotates the starting spot with him.
• CB - Eric Holt – Second-year homegrown player. Spotty minutes last year. I expect to see minutes increase this year. Has been praised by teammates for his work ethic and quirky personality. Was solid member of Monarchs defense last year.
• RB - Alvin Jones – Discussed above. Depth signing to offer competition and rotation options at RB. Had so-so showing thus far in preseason.
• LB - Ashtone Morgan – Discussed above. See entry for Alvin Jones except on the left. Has not looked good thus far. Willing to give him time to gel with team before final verdict. With Toia not impressing thus far, LB position may be open if he can put it together.
GOALKEEPERS:
• GK - Andrew Putna – Backup keeper behind Nick Rimando last year. Did a decent to good job in the games he was called upon. I expect MacMath to have a short leash and ultimately, I can see the starters spot falling to Putna.
• GK – David Ochoa – 19-year-old homegrown. Rotated starting keeper duties with Real Monarchs during the regular season before locking down the position for the USL playoff run. Has a healthy competitive fire that spills into his play (and conversation with opponents). He looks to be long-term answer in goal for RSL, question is does he claim it this year or farther down the road?
• ________________________________________

5 Unanswered Questions for the Season

  1. Who is going to score?
  2. Who will finally end up as starter in goal?
  3. Will Rusnak live up to his potential?
  4. Will Ramirez develop quickly enough to replace Savarino’s production?
  5. Will Beckerman’s role change this season?
  6. We have the cap space/GAM/TAM. Who is coming in the Summer? ________________________________________

Season Prognostication

Best Case Scenario

New additions and last year’s signings come good and give RSL a potent and versatile attacking group. A strength of prior years was no one player was responsible for the majority of RSL’s scoring, making it hard for defenses to focus on any one player. This trend continues and the FO bolsters it by using our luscious cap space to sign a bonafide attacker (likely center forward) in the summer who loves to score. Rusnak makes good on becoming a maestro in the middle. Defense remains stout and MacMath or Putna or Ochoa prove fill in quite well for departed Nick Rimando. RSL remains competitive and surprises everyone by finishing second in the West.

Worst Case Scenario

Well, besides having Round 2 of Mike Petke’s 2019, I’d say if preseason is any indication it’s that Freddy Juarez gets cute, plays multiple players out-of-position causing chaos (not the good kind) in the final third and dooming RSL’s attack to ineptitude. By the time experimentation is done and he reverts to playing people at their strongest positions RSL is too far out of the playoff picture for it to matter. Of course, he could still play players in their preferred position and the offense could struggle. Especially if we fail to sign additional offensive talent in the summer. Throw in that MacMath has looked terrible between the posts in the preseason and we may be at the bottom of the table looking up. We will see.

Realistic Scenario

I think we will see experimentation by Freddy, but like last year, RSL has the talent to stay competitive over the long run. We finished 3rd in the West in 2019 with largely the same roster up the spine. Staying dangerous from the wings will make or break the year IMO. I anticipate further offensive signings in the summer. Probably a winger, because with RSL, it’s always a winger. I think RSL struggles on offense, does well enough on defense once goalkeeper is settled (which I think will end up being Putna), and somehow backs into one of the final playoff spots in the West. We take a step back and lose in the first round of the playoffs.

Online Resources

Website
Twitter
Facebook
RSL subreddit
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So I traveled to Hong Kong during the protests for vacation...

So I traveled to Hong Kong during the protests for vacation...
It’s been a month since I took some time off from work and went on vacation to Fallout: New Vegas Hong Kong. The original purpose of the trip was to re-connect with two friends of mine, both of whom I originally met, on separate occasions, via Reddit. Surprising? Maybe not so much. Most of us might be strangers on the street, yet once discovered we find our identities to be the most relate-able to one another. I do have to thank ai and am for creating a space for such connections, from those who were once strangers and I now refer to kindly as brothers, to be made possible.

As you might be able to guess from the length of this post, the experience was a lot to take in. I’ve been procrastinating on writing this piece for weeks since my return home back to New York and every day the guilt of not sharing has been gnawing at me, slowly but surely. Sometimes there is so much to say, and with it so much nuance and detail to explain, it’s just simpler not to say anything. And as it stands, Hong Kong is a prime example of such a subject. Like it or not HK is currently at the epicenter of multiple narratives; the China v. America, the old v. new, and of course the‘good’ v. ‘evil’. So many interested parties, ranging from big to small, have thrown their own dog in the fight. Combined with Hong Kong’s already unique history in context of the East and West, the resulting issues become entangled in layers of complexity, multiplied. The colonization, the protests, the racism, the vibes – and of course, you know me – the women…. we’re going to get to all of it. Buckle your seatbelts tight boys, I’m taking y’all for a ride out tonight.

PT 1, THE PROTESTS
I’ve visited Hong Kong many times in my life, but this particular trip has the honor of being the first (and hopefully only) time I’ve landed during mass protests and rioting. The excitement of not knowing what exactly I’d be flying into adds a layer of novelty that HK has lost on me previously. I’m most definitely looking forward to this experience.

First cue of change occurred prior to landing, I flew from NYC to Shanghai first, and then a connecting flight from Shanghai to HK. The flight from NYC to Shanghai was unsurprisingly packed as expected, but the flight to HK was half empty. Hmmmm. Upon arrival, however, it seemed nothing was amiss. Everything was just has how I previously remembered, people everywhere, going about their business, everywhere. The AirBnb booked was located in Sheung Wan, which is right outside the downtown area. Currently it’s 12:30pm on a Thursday, and all the corporate drones office workers were out to lunch. The already cramped streets were swamped with people, everywhere. This is even more than what I was used to. As I stand awkwardly in an intersection looking for the right street to turn on dozens of people are passing me by every second, in all directions. On the sidewalk, off the sidewalk, in between the traffic, it doesn’t matter. People, everywhere. I feel like I’m drowning in a sea of collared shirts and slim-fit navy slacks. How wonderful. If you didn’t tell me there were mass protests going on, I would’ve suggested Hong Kong build a wall to keep everyone out and make the outsiders pay for it.

Even though I like to fancy myself somewhat an ‘independent thinker’, it became rather obvious just how much I was already deeply influenced by propaganda and news outlets. A part of me actually half-expected to arrive onto a scene out of the Fallout universe, landing in a unstable region the midst of turmoil with my protective gear, trusty crowbar and rad-x ready.

Still, I’m curious. Where the hell are the protesters? Don’t tell me that handsome motherfucker on the street with the slicked back hair, ironed shirt, and shiny monk-straps dons his superhero gas-mask after dark and starts drop the kicking local police. I don’t believe it. I’ve seen the photos, I know the movement is real, but where is it? A rather selfish request but I’m really hoping to experience something new, I want to see what the protests are about first-hand. In this situation no other sources can be trusted completely, as second and third-hand experiences inevitably becomes misaligned with personal biases and reduced to a tool for political posturing.

90 Minutes in, and I guess everything is just business as usual.

And so I continue on my search diligently. The first experience came later the same night. It’s around 10pm, and I’m currently on a date with a British expat (you can read more about that on pt2). She’s muti-tasking between sipping beer, kicking my ass at darts, and talking trash to my face about kicking my ass in darts. Once in a while she’d also give me a look, with a certain facial expression, that made me want to grab a towel and wipe off the sweat from my forehead. This is kinda intense, I like it. If all goes well, she can help hold the towel for me.

Suddenly, people started getting up and shutting all the windows and doors. I asked her what was up, and she said it was probably the protests. Bingo. “Oh.” I let out, almost slyly. I don’t want to give away my true intentions just yet. “Is that happening?” My date nods, walks outside and starts texting at a rapid pace. I follow. There’s a stream of people walking towards us, away from what I assumed was downtown. “Can you smell that? It’s tear gas!” She informed me, while holding her arm up to her face. I can’t smell shit. “Ugh, not really? Which way is it coming from?” I asked. She looked at me, blankly. “LKF probably. Well, do you want to go there and check it out?” Bingo again. “Yeah Sure I’d be down”. My body is ready.


I Suck at Darts
Turns out all we had to do to get ‘there’ was follow the trail of the people trying to get away from ‘there’. A short walk of around 5-10 mins and we were a stone’s throw away from the center of everyone’s attention. As we approached LKF (HK’s clubbing/nightlife district) the atmosphere steadily became more and more chaotic and volatile. Hard to imagine that just a few blocks away I was having a nice beer and playing darts in a quiet, relaxing open-air bar.

Getting closer to the protest you can hear people yelling, chanting and running around, however as we neared the center of the noise we found our way blocked by HK police. They formed a line between us and the main group of the protest. I was somewhat expecting violence, but people were just chilling about, sitting down outside the blockade line, chanting and yelling and annoying the police who blockaded all the entrances.

My date and I decided to stick around for a while, and funny enough, I think this would only happen in Hong Kong, the police blockade was outside of a newly opened club and the club promoters was attempting to salvage his business by dragging in protesters that were locked out. There is literally a distance of 10-20 feet between the police blockade and the club grand opening. My date and I went around in the club for a bit and then eventually back to my place.

12 hours in, and I can safely say Hong Kong is a wild place.


Only in Hong Kong LOL

Over the next couple of days I spent the great majority of my time in-and-around friends, tinder dates and 7-Eleven convenience stores (fuck man there’s so much dried seafood). Kept a lazy eye out for protests, didn’t see any but I did see signs of it. Blocked off entry points to Metro stations, post-it notes around poles and buildings with the content being encrypted sayings and a date and a location, dark and violent graffiti that stood out against the otherwise peaceful and cheery art and décor that covers HK. It was weird at how non-existent the pretests seemed to be, or not be. Honestly it felt like I was looking for a ghost, a ghost that if I didn’t see with my own eyes the first night, I might not have believed was even there. Maybe this has to do with Asian culture but it feels like to me much of the HK people, despite whatever their political affiliations and beliefs tend to be, prefer to block out the protests and just pretend it’s not happening. As my trip draws to an end the only people I’ve met that were vocal about the protests were either the younger generation (under 23-25) and expats.


Typical sidestreet in hk

My only direct experience with the protesters happened, funny enough, while I was in my way to meet another girl, this time during the day. Again it was nothing like I expected. The experience, although brief, was mind-blowing and really gave me what I was originally seeking: A deeper insight to who the protesters were and what really drives their motivation.

As I turned the corner the atmosphere changed almost instantly. The quiet, almost desolate old-town street became filled with people and energy. I’m surrounded by hundreds of people, all dressed in black, and they all seem to be headed…somewhere. Something’s off, I can’t quite put my finger on it and it’s bothering me. What is it, besides black dress code, that’s separating these people from the local people caught in the crowd? I observe for a bit longer and it hits me, this crowd had one more thing in common, they are all very young. I’m assuming 21 and younger. To the point that if I saw this crowd in America, my best guess these were kids going to a rave. That’s certainly how they behaved. Glued to their phones, running around with their friends, looking to anchor their identities to something that’s outside themselves. Their excitement and energy is so intense that I, just by standing in their way and seeing them, became to feel the groups energy creeping up and transferring to me. Almost instantly, I feel like I could finally understand.

Regardless of my or your personal stance on the currently HK situation, it is understandable why the protesters are doing what they’re doing. These are young kids, idealistic, coming from a region that previously enjoyed being close to 20% of China’s GDP not so long ago, reduced to less than 3% today. Even walking around Hong Kong the feeling I get is a city that’s been at the top for a long time but now slowly, steadily losing ground due to a changing time. And that’s what these kids are fighting, change. I can only guess, buy If I were to put myself in their shoes, I’d say these kids feel like they are disenfranchised by the times there living in, their futures no longer as bright as previously promised, instead filled with gloom by the impending influence from China. The feelings and experience of being powerless in steering your own destiny and having your identity slowly stripped from you must be a rather uncomfortable, harrowing experience. The protests are not only a form of expression built up suppressed feelings of powerlessness, but it’s also a means to an end for the youth to build and share new identity and connections, something I assume that has been lacking in their current environment.

I don’t have to see eye to eye with the HK youth to understand the source of their frustrations. Justified or not in their behavior, at the end of the day I’m just a temporary visitor peeking into their world. Our realities may touch and align briefly but when my week is up it's 'Peace I’m out.' Any problems here are not mine to live with anymore. The Hong Kong people sleep in their beds knowing they’ll be faced with the same problems day in, day out.

I suppose the protesters are ‘traveling’ as well, a form of escapism, from a most inevitable future.

8 Days in and I must admit, the pleasure has been all mine. Dear Hong Kong, I’ll be back.
submitted by SquatsandRice to aznidentity [link] [comments]

What could the legal consequences be for me if I try to drive from Maryland to Massachusetts right now?

I am a medical student at a school in NYC. My school sent us home to social distance during the first week of March, so I self-quarantined for 2 wks in NYC, then went to my family home in Maryland (in my private vehicle). At that time, the school wouldn't let us come volunteer in the hospital for our own safety.

Soon after I got home to Maryland, my little sister came home from her undergraduate school and promptly gave the entire family coronavirus. I was very sick, tested COVID19 positive, got better, and am now very likely immune.

Anyways, this week, hospital affiliated with my school became too desperate for help to turn away student volunteers, and they are encouraging those who didn't leave the city to come back to the hospital. I really want to go back (even though I'm obviously a little outside the city right now) because I miss talking to patients, and I feel really terrible sitting on the sidelines, being useless, during this crisis when the students only 1 year ahead of me have already graduated early to be on the front lines. Also, I am wasting all the good that could come from my immunity and my ability to help others by sitting at home.

So my plan is to drive from Maryland to Massachusetts, pick up my girlfriend (also a med student) who is at her family home in MA, and bring us both back to our apartments in NYC to volunteer at the hospital. This little journey would require me to cross the Delaware, NJ, NY, Connecticut, and MA state lines. Alternatively, I could drive an extra 90 mins to go through Pennsylvania instead of Delaware. At first, I did not think this would be problematic because I have my hospital badge with me. However, it does say on the badge that I'm still a student doctor, not a real doctor, and I have heard that people are getting massive fines for crossing state lines in their cars without essential reasons now. I am not sure that volunteering at the hospital is an essential enough reason to avoid these fines which I definitely can't afford with my massive amounts of student debt. Its also complicated due to the fact that I have an NY driver's license and Maryland tags on my car, so I'm also worried a cop wouldn't consider either of those states to be my "home" if I got forced to turn around and go home at some point in the journey. Are any of these states actually pulling over and fining random people for having out-of-state tags or is that just a rumor?
submitted by throwRA_typicalLez to legaladvice [link] [comments]

Official r/NBA2K 2K20 Wishlist Thread 7 (will be sent to 2K)

MyCAREER — Player Creation (Builds/Archetypes)

MyCAREER — NBA Career

MyCAREER — Playground AKA Park

MyCAREER — Pro-Am and Jordan Rec Center

MyCAREER — Neighborhood (including Clothes/Open-World/Events)

MyTEAM

MyLEAGUE

MyGM

Overall Gameplay

Other

submitted by yyy2k to NBA2k [link] [comments]

Hidden Gems II: Attack of the Gems (Recommendations from /r/Gamedeals)

Each year, after about a week, the Hidden Gems thread in /gamedealsmeta more or less slows to a stop. This is a thread that compiles most of the hidden gems listed in that thread into one, relatively easy to navigate page. In an attempt to get as many game recommendations as I can get my mitts on, I'm crossposting this to other subreddits!

If you feel like you know a hidden gem, post it down below!

Even if you feel like they're flawed or imperfect, if you feel like it's something worth people's time, post it!
Table of Contents:

Useful Links

Single Game Recommendations

Commented Recommendations

I suppose I should do my annual E.Y.E. Divine Cybermancy recommendation. Probably the greatest FPS you've never played (Personally, I rate it up there with HL2 and Deus Ex). Extremely deep, very weird and hilarious. If Tommy Wiseau was a Warhammer 40k fan and game writer, this is the game he would have written. It's Euro Jank at it's finest but that's doing it a disservice, it really is a truly great game, the world building is fantastic, the atmosphere is amazing, yes the dialogue is bizarre but it works in context with the world, the guns feel great and the levelling system is very in depth. At this price it's a steal. {boo909}
... Check out Critter Crunch ($1.74), an excellent puzzle game with great hand-drawn visuals. It has both local and online multiplayer with co-op and battle modes. I don't think I've ever seen it mentioned in previous hidden gems thread, so check it out. {IllIllIII}
VA-11 Hall-A: Cyberpunk Bartender Action: It's historic low for $9.89 USD with Overwhelmingly Positive overall and recent.
Classic Racers ($1.19/80% off): This was a casual arcade racer of vintage cars I didn't know I wanted. The physics model is quite convincing (within arcade flavor) and you can definitely feel the difference of each car. Totally playable with a gamepad, but it also supports wheel controllers. The pastoral hillclimb scenery is quite nice too. Quick, simple, to the point fun without all the genre fluff. {stray_pengo}
Hardly a hidden gem but I feel a lot people newer to PC gaming have never played Half-Life 2 for $0.99 (and its subsequent HL2 Episode 1 and Episode 2 stand alone DLC which is a continuation of the main story). The Summer and Winter Sales always bundles them for just a few dollars. It's a great and I mean great FPS game and still very much holds up today. And it should run on a most all potato PCs. There's a great graphics and game play tweaks Half-Life 2 MMOD for those wanting some improvements to the base game. The MMOD trailer is an excellent showcase of HL2. HL2 might be the best $1 you spend this Summer Sale.{msgs}
I would highly suggest the Creeper World titles. Here is the summary from CW3, but it applies to them all: "Creeper World 3 is what happens when cellular automata takes over a strategy simulation. Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all." It is a Real-Time with Pause RTS where rather than outwitting an AI, you're battling fluid dynamics. I love the games and have played them for ~15 hours even though they make me motion sick. The most recent one is: Creeper World 3: Arc Eternal ($4.94, 67% off) {messem10}
This is a bit of a deep cut but if you don't mind ASCII art games (not quite like rogue/nethack, there's a UI in here) I can't recommend this game enough: SanctuaryRPG Black Edition. With a Steam sale price of $0.79 you won't be disappointed, I've spent nearly 100 hours on this game. {ABPos_worksafe}
Aztez's release fell right in the middle of a bunch of big AAA releases, and their refinement of the game caused them to just miss the wave of indie game love. The designer Ben Ruiz authored a series of Combat Mechanics analysisblog posts, a must read for anyone who loves beat em up games. {moo422}
Really doesn't matter the price. Even if you're not into the story-centric and character-centric genre of games you'll die from Oneshot. Seriously, I'd kill to get more people to play this game. Just look at the reviews. {NikoOnDiscord}
Breakneck ($1.99/80% off) ... is an unabashed Race the Sun ripoff, and all the better for it. In place of the abstract zenscape of RtS it boasts futuristic industrial skin, and there's a new graze mechanic which adds to the manual boost meter. Unlockable perks, daily challenges, leaderboards... it's all there. If you already own Shatter (if not you should,) there is a complete-the-set bundle to stack additional -25% discount. {stray_Pengo}
Project Zomboid In terms of offering an actual well-thought out, comprehensive, detailed zombie apocalypse survival experience I couldn't point to any other game. The isometric perspective might be a bit offputting, but behind that is this great, detailed crafting system, awesome zombies, and a trope not often seen in video games (however when it is present it works incredibly well) - inevitable death. The RP community on it is also amazing and it's where I've been playing it the most. The game is having a large update coming soon and with it they are having a long overdue price increase, so this is the last sale they're having until full release which will probably be several years from now. I'm not affiliated with the devs, just an enthusiastic player. It's well worth the price imo, you can easily clock upwards of a thousand hours with multiplayer and mods to keep you going. {m1st3rm3lanch0ly}
I recommend this every sale, so here I go again. Binary Domain. It's basically Terminator: The Game, and it's so damn good. I highly recommend it, even if you don't care for Terminator (I don't). It's one of my favorite underrated/underappreciated gems. {puglifejm}
Let me suggest a sleeper hit: 868HACK (2.82€/50%). A difficult and unique rogue-like. Give it a shot, there is a free version somewhere online. This is a remake and I think it is worth it. Also available for Mac OSX (yay!). {tidytuna}
Going to recommend Superflight if it hasn't been posted already. It's 50% off at $1.49 (always a steal) and for a pretty simple game (wingsuit-flying around randomly generated maps) it's a ton of fun. It's a great game to open up for 5-10 minutes, play a few maps' worth, and close until the next break. {Viscous_Crescendo}
I found 嗜血印 Bloody Spell randomly in the sale, and decided to give it a go despite not usually buying early access games. So far it's fucking awesome, and a definite hidden gem with tons of potential. It's like a mix of Dark Souls and Devil May Cry, and shockingly deep in terms of combos/weapons loadouts. I even like how it's still somewhat poorly translated lol. There's still some jank to be found, and it's not a perfect game by any means. But, if you like supporting smaller devs that actually put out good work, and you like the idea of a character action game based around Dark Souls level difficulty, I'd say check it out. {GNARKILLGUCH}
[The] Brothers in Arms [Franchise] is one of the greatest WW2 video-game series you can find out there (really underrated too)... each one of it's games on steam has a 75% discount ($2.49 each, bringing down a total of $7.49). Brother In Arms: Earned in Blood, Hell's Highway, and Road to Hill 30 {Tuldbluck}
Someone mentioned this game on a previous sale and I am so glad they did and now I can return the favor: Sky Force Anniversary Arcade like shooter with beautiful graphics for a buck. Think the guy the created Xevious said "I always liked my game but after 35 years it is a bit dated; why don't I just rewrite it with modern tech" I keep coming back to it when I want just a not easy but mindless arcade game on the big screen game to veg to; great bang for the buck. {RudorTheBarbarian}
Anyone who likes Arena-Shooters like Quake,UT or Xonotic should try out Alien Arena. For 49 cents its a steal. It has an smaller but active and friendly community, and regular tournaments. Its under active development since 2007, getting frequently new features, skins and map-packs. {Bronan87}
The Temporal Invasion is super cheap now. Its an arg and it has quite some challenging puzzles. 10 cases with 10 puzzles per case giving a total of 100 puzzles. I am about halfway through and so far has encountered cryptograms, morse codes and more. Just be careful you don't wander too far down wikiland. {rambell}
Trails in the Sky is 50% off. Actually, most Nihon Falcom games are on sale(thanks u/guynumbers). If you love JRPGs, I can't recommend the Trails games enough. They're old-school JRPGs. Slow at first, but the story gets better as you play. The worldbuilding is just top notch. {BelleCranel}
I'm a little late to the thread but PARTICLE MACE is $0.49 and really good. It's an arcadey twin-stick shooter except you only use one stick, because the only weapon you have is a cluster of space junk you whip around like a mace to smash your enemies. Good music and stuff too {PM_ME_UR_SICK_BEATS}

Less Commented Recommendations

Soma ($4.49/85% off): Excellent horror game made by the creators of Amnesia. {stride640}
Dues ex is 89cent if you have not played yet. {Mr_biggles98} Here's a link to the collection. {kdnewton}
Dark Souls Remastered is $3.99 (90% off) for owners of the Prepare to Die edition. A mediocre $23.99 (40% off) for everyone else. {IllIllIII}
Divinity II: Developer's Cut {AlfiqHar}
The Cave ($2.24/85% off): I believe it's a historical low {luc4_blight}
Everspace is only $6. Fun space sim dogfighter game. {Gramis}
HEARTBEAT is a 16bit RPG with charming characters and pokemon like elements on its very 1st sale.
Dead Pixels for less than a buck. Great game.

Smaller Compendiums

Here are some of DerLuftwaffe favorites.

Pulled the trigger on this one today. Gotta say, one of the most fascinating puzzle games I've played. The game looks as if it is in 2D, but it actually is in 3D. Only kinda like Fez. Not only that, but your power as a character allows you to pick up items and modify the level (a la Baba is You) to move closer to the solution. It's not overwhelming at all so far, but it makes you stop and think about clever ways to manipulate your surroundings. Go and read the Steam reviews as well.
This is absolutely a niche, hardcore RPG title. Don't write it off by the review score- If you enjoy pen and papeold school dungeon crawlers, this is your jam. Even if not, it is a very interesting experience for $2. With the amount of classes, races, and spells available to your 6 slot party, there's plenty room for replayability and experimentation. There really is a sense of wonder discovering this sparsely documented game's mechanics. If you liked Legend of Grimrock for its difficult elements, you'll ave a field day.
Super Mario Galaxy meets metroidvania. This game will challenge your intuition for getting around like no other metroidvania I've seen. The movement and combat are so refreshing to see in the growing pile of metroidvanias being released today. Reading from the reviews, it seems a lot of recent reviews come from the unconventional KB+M controls. I'd recommend a controller, but even if you don't have one, it's well worth the unique experience. Just remember someone beat Dark Souls using only banana controllers, so anything can work.

Linkums reccomends various indies

Voidspire Tactics ($7.49/50% off): Voidspire Tactics is an indie turn-based Tactics RPG with a heavy emphasis on exploration, character progression, and highly tactical combat. It's kinda like Zelda, but a tactics game. You can use all of your battle moves outside of battle to interact with the world, and all battles also take place right in the overworld, so you can set yourself up for victory before engaging in many cases.
Alvora Tactics ($4.99/50% off): Improved / Tweaked combat engine from above, but in a shorter game and semi-procedurally generated dungeons.
The King's Bird ($7.99/60% off): Escape into a world kept secret by a tyrant, and discover the truth about your freedom. The King’s Bird is an artistic, momentum-based game that seamlessly combines precision-platforming with physics-based gliding. A new yet easily accessible take on the precision-platforming genre.
Mushroom 11 ($7.49/50% off): Really unique physics puzzle game with a neat atmosphere.
Out There Somewhere ($0.49/50% off): Short but sweet platformer with a cool gameplay mechanic (shoot walls to teleport to them).

wleen has a few reccomendations

Vaporum (-50%; $9.99) scratches the itch for old-school dungeon crawling, similar to Wizardry series and the more recent Legend of Grimrock. No huge open spaces like in LoG 2, but the game is still really good.
NEO Scavenger (-75%; $3.12) is a brutal turn-based survival game. It's not that hard to get into, but you will be dying a lot. If that appeals to you, and you enjoy rogue-like elements, this is a no-brainer.
Monster Slayers (-75%; &1.49). I may have 1k hours in Slay the Spire, but before it came out, I've spent 60 hours playing Monster Slayers and I didn't even notice it. The game has 86 on Metacritic for a reason.
The Last Door Season 1 (-75%; $2.49) A great P&C adventure for any gothic horror fan. Never mind the heavily pixelated graphics, the visual presentation is great overall and the game is genuinely creepy. There's also a second season, but I still haven't played that.

Dohi64 offers a list of non-puzzle recommendations.

capsized: (-75%, 2.49 eur) a shooter in an alien world with great music. not my kinda genre but I enjoyed this a lot.
deathspank: (-75%, 2.49 eur) really funny arpg, don't think it goes on sale a lot.
driftmoon: (-75%, 2.99 eur) a charming top-down fantasy rpg with funny writing, likable characters, pausable real-time combat and multiple endings. demo available.
geo: (-75%, 2.24 eur) dig as deep as possible to uncover rare materials, upgrade your base, hire employees to up your stats, etc.
greed: black border: scifi arpg, get used to the controls and big levels, but I really enjoyed it, save for the fucking boss fights.
rampage knights: (-70%, 2.99 eur) really fun and funny, if short, brawler with a ton of items and unlocks.
shattered haven: (-85%, 1.49 eur) aka the game by arcen only I liked, unique and fun, if only people gave it a decent shot.
shattered planet: (-80%, 2.49 eur) really fun scifi roguelike, a bit mobiley and light on content, but still a good amount.
tachyon: the fringe: (-75%, 2.49 eur) a great space sim with 2 factions to join and bruce campbell voices the main character.
urban trial freestyle: (-90%, 0.69 eur) a trials clone, 100 or so levels, if I remember correctly, but that's why I played it first, to be able to complete it within a week or so.
waking mars: (-80%, 1.99 eur) a unique scifi adventure on mars, plant stuff to see how they interact, etc. really good stuff.
willy-nilly knight: (-72%, 4.19 eur) a charming fantasy rpg with 4th wall-breaking references, a bit linear and about 15 hours long, but that was exactly why I got it, not to play it for 3 months.
zombie vikings: (-70%, 3.59 eur) a great brawler, really funny and really frustrating if you're playing it alone, like I had to (I also suck at games), but good fun with others.

Dohi64 provides a list of lesser-known puzzlish adventure games

the darkside detective: (-30%, 8.04 eur) a really funny adventure with relatively easy puzzles (except when you can't pick up an item until you need it and by then you forgot it existed), nice graphics, fantastic music & tons of references.
experience 112: (-70%, 2.99 eur) a unique adventure where you controlthe main character indirectly (and a bit awkwardly) by using cameras, changing lights, etc. in your operating system of sorts. a good scifi story with plenty of puzzles and mysteries.
four last things: (-66%, 2.71 eur) a short & sweet renaissance adventure with renaissance art and renaissance music. if more people knew about it, it could bring on the renaissance of point & click adventures, renaissance or otherwise. the sequel's on its way.
fran bow: (-75%, 3.74 eur) a creepy and disturbing point & click adventure about a girl who might not be entirely sane. no, she definitely isn't. very unique art style, interesting story. has a demo.
julia: among the stars: (-75%, 4.19 eur) an underrated sci-fi adventure with cool puzzles, varied and beautiful locations and alien languages.
julia: among the stars dlc: (-75%, 0.99 eur) a collection wiring puzzles, similar to the ones in the main game. it easily could've (and should've) been a stand-alone puzzler, a very good addition to an already good game.
primordia: (-70%, 2.99 eur) one of the best point & click adventures in recent years. looks like the classics, takes place in a dystopian future & the main character is voiced by logan cunningham (the narrator in bastion).
safecracker: a house full of safes to crack and puzzles to solve in this underrated first-person adventure.
the silent age: (-90%, 0.88 eur) ever wondered what it's like to be a time-traveling janitor? now's yoir chance. great presentation and story, but it's on the easier side, so don't expect difficult puzzles, just enjoy the ride.
technobabylon: (-70%, 4.49 eur) a modern point & click classic. cyberpunk setting, multiple playable characters, meaningful decisions and great voice acting and music.
voyage: journey to the moon: (-70%, 1.49 eur) a sci-fi point & click adventure based on (or inspired by) jules verne's book. aliens, smart inventory puzzles, one of kheops studio's best & longer and more difficult than some of their other titles.

Hallonbat offers a list of favorites

Slipstream -Very intense and fun arcade racer in the vein of Out Run, but the next step. Good and pumping music.
One Finger Death Punch and One Finger Death Punch 2 Game where you only use two buttons to fight. Reminicent of those old stick flash movies, kind of a rhythm game. When you enter the zone you're kicking down hundreds of guys. Very cheap.
Avian Attorney Comedic lawyer adventure in the vein of Ace Attorney, but with birds in 19th century France. A real steal.
Celestial Hacker Girl Jessica Puzzle, adventure, ball roller? Don't know how to define it really, but it's a game on the lighter side, but has it's weird indie charm.
Hypnospace Outlaw Police a exaggerated late 90s internet service, looking for rule breakers, and browse around all the weird pages and find a bunch of fun things and games. Has a ton of catchy music.
Hitman GO I included this because I think many would look past this game, but this is a really good turn-based puzzler set in the Hitman universe. A real steal.
Killer7 Suda51's odd railshooter action puzzler. You're a hired assassin with multiple personalities, seven each with their own gun and abilities. A port of the game from the Gamecube, now with mouse support that makes the game much easier. Oozes style.
Minit Adventure game in the style of Link's Awakening, but you have only 60 seconds to live or... a minit.
Rez Infinite The cult classic music railshooter. Has a new vr-mode.
SEUM: Speedrunners From Hell A 3D-platformer where you jump and dash through hell—literally, trying to get the best time. Reminiscent of oldschool shooters, but the focus is more on traversal than shooting.
Snakebird You're a bird, you're a snake—you're snakebird. Fun, colorful puzzler.
Styx: Master of Shadows Fantasy stealth game with some RPG elements with a variety of ways to handle situations. Has a dark sense of humour. Also check out the sequel.
Tower 57 Top-down dieslpunk shooter with gorgeous pixelgraphics. A variety of weapons and characters to play with.
Subsurface Circular A text-puzzle-adventure where you play as a robot detective, stationed in the city's subway. From the maker of Thomas Was Alone (which is another recommendation).

stray_pengo likes accessible semi-bullet-hell shmups

you can't go wrong with Studio SiestA stuff:
The Hurricane of the Varstray -Collateral hazard- ($0.99/90% off) is a traditional vertically-scrolling sci-fi anime shmup.
Trouble Witches Origin - Episode1 Daughters of Amalgam - ($2.49/75% off) is a kawaii sideway-scrolling shmup with lots of moe characters.
The production value is decent, and both titles feature frenetic action and bullet-cancelling mechanic which make them enjoyable even for a shmup noob like me who like the genre regardless.
Watch out if you suffer from OCD like I do though, as the bundle arrangement is kinda messy. To get everything for the former you'd need: Triple Bundle Edition + Vanilla OST. For the latter: The base game + OST + Additional Character Pack + Cotton.

u/WalrusJack a big fan of horror games, so some quick recommendations. All prices in Canadian.

Fantastic games, listed in no order:
Darkwood (-50%, 8.49$) Top down survival horror, you'd be surprised how scary that can be.
Monstrum (-80%, 3.99$) Survival horror with perma-death. Each time you start from zero, no saving.
The Forest (-40%, 13.67$) Open-world survival horror, tons to do in this game and exploring the caves is terrifying and thrilling.
The Cat Lady (-50%, 5.74) Absolutely phenomenal. A 2D psychological horror that's mainly about the story. May take awhile to get into but certainly worth it.
Good games listed from favourite to least favourite.
Amberskull (-25%, 4.26$) First person game, with 4 different episodes. Each are fairly short but each are unique. Highly recommended.
DreadOut Keepers of the Dark (-90%, 0.77$) Technically a third-person shooter. In this you have I think 10 levels to choose from, and in each you need to defeat various ghosts with your camera. You don't really need to play the original to play this. Controls are somewhat clunky.
LIMBO (-80%, 2.39$) Short adventure puzzle game, great art style. You've probably heard someone on reddit rave about it.
Downfall -50%, 5.74$) Made by the same guy who did The Cat Lady. I wanted to like this more, but it is a step down from The Cat Lady. I can still recommend it though.
DreadOut (-90%, 1.69$) The prequel to Keepers of the Dark. Same basic idea fight ghosts with your camera. While Keepers of the Dark basically forgoes a plot and focuses more on gameplay. The original starts with a basic premise of a plot and sort of forgets/muddles it up down the road.
A Girl's Fabric Face (-75%, 0.82$) Very simple game where you are trying to record evidence of a ghost in a haunted house.
Betrayer (-85%, 0.82$) FPS set in the 17th century. Loved the art style and setting, however it gets pretty repetitive.
Irony of Nightmare (-50%, 0.59$) Short game where you explore a house, a few puzzles here and there. Takes maybe 30 minutes to complete.
Distraint (-86%, 0.76$) Another 2D adventure puzzle game. Can't say I loved the unique design of the world and characters. I had a decent time playing this, at times it created a very creepy atmosphere. I think my main complaint would be the dialogue.
Fibrilation (-30%, 3.14%) A horror exploration game, where you avoid ancient robotic creatues. I wish everything was a bit tighter in this game, controls, plot, directions, gameplay. Could have been fantastic, however I did enjoy it for what it was.
Very iffy game:
Statues (-80%, 1.09$) Statues starts off great with a very basic premise. You are chased by a statue that only moves when you aren't looking. If they had kept this premise I'd highly recommend it. However they change the game at certain points which makes no sense. The original parts are fun and actually scary, so it maybe worth it for those sections.

EnfantTragic hopes people won't mind his recommendations for a few hidden gems

Assault Spy
Yomawari: Night Alone
Cinneris Somnia
A Rose in the Twilight
The MISSING: J.J. Macfield and the Island of Memories
Not so hidden gems:
Condemned: Criminal Origins
Dead Rising
Pathfinder: Kingmaker

Non Visual Novel/platformeroguelike/pixelated/PnC/puzzle games from xCAKSx

Serious Sam One, Two, and three ( kinda horror FPS )
Painkiller series ( Horror FPS )
Singularity ( Alien Horror Survival FPS )
Sleeping Dogs ( Chinese GTA )
Homefront 1 ( Action FPS )
Mad Max ( Third person RPG )
Conan Exiles ( Third Person Survival )
Gas Gauzzler Extreme ( Arcade shooting Racing )
Kingdom New Lands ( 2D Survival )
Overlord 1 and two ( 3rd person RPG )
Saints Row 3 ( Weird GTA )
Bully Scholarship Edition ( High School GTA )
Age of Mythology ( RTS )
Life is strange 1 ( Story based mystery )
Tomb Raider 1 ( Action RPG )

Too big For One Thread!

There's a lot people have to say on the topic of what's good and what's not- Not everything could make it into this thread. While most of it has been replicated in the comment section below, links are provided to the original comment.

Large Compendiums

Overwhelming Praise for a single title

I have my eye on you!

submitted by Ullyses_R_Martinez to Games [link] [comments]

Hidden Gems II: Attack of the Gems

Each year, after about a week, the Hidden Gems thread in /gamedealsmeta more or less slows to a stop. This is a thread that compiles most of the hidden gems listed in that thread into one, relatively easy to navigate page, to pave the way for you guys to recommend new games that might not have been noticed!

If you have any recommendations, make a comment below!

More hidden gems are always wanted, because you'll never know what you'll find!
Table of Contents:

Useful Links

Single Game Recommendations

Commented Recommendations

I suppose I should do my annual E.Y.E. Divine Cybermancy recommendation. Probably the greatest FPS you've never played (Personally, I rate it up there with HL2 and Deus Ex). Extremely deep, very weird and hilarious. If Tommy Wiseau was a Warhammer 40k fan and game writer, this is the game he would have written. It's Euro Jank at it's finest but that's doing it a disservice, it really is a truly great game, the world building is fantastic, the atmosphere is amazing, yes the dialogue is bizarre but it works in context with the world, the guns feel great and the levelling system is very in depth. At this price it's a steal. {boo909}
... Check out Critter Crunch ($1.74), an excellent puzzle game with great hand-drawn visuals. It has both local and online multiplayer with co-op and battle modes. I don't think I've ever seen it mentioned in previous hidden gems thread, so check it out. {IllIllIII}
VA-11 Hall-A: Cyberpunk Bartender Action: It's historic low for $9.89 USD with Overwhelmingly Positive overall and recent.
Hardly a hidden gem but I feel a lot people newer to PC gaming have never played Half-Life 2 for $0.99 (and its subsequent HL2 Episode 1 and Episode 2 stand alone DLC which is a continuation of the main story). The Summer and Winter Sales always bundles them for just a few dollars. It's a great and I mean great FPS game and still very much holds up today. And it should run on a most all potato PCs. There's a great graphics and game play tweaks Half-Life 2 MMOD for those wanting some improvements to the base game. The MMOD trailer is an excellent showcase of HL2. HL2 might be the best $1 you spend this Summer Sale.{msgs}
I would highly suggest the Creeper World titles. Here is the summary from CW3, but it applies to them all: "Creeper World 3 is what happens when cellular automata takes over a strategy simulation. Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all." It is a Real-Time with Pause RTS where rather than outwitting an AI, you're battling fluid dynamics. I love the games and have played them for ~15 hours even though they make me motion sick. The most recent one is: Creeper World 3: Arc Eternal ($4.94, 67% off) {messem10}
This is a bit of a deep cut but if you don't mind ASCII art games (not quite like rogue/nethack, there's a UI in here) I can't recommend this game enough: SanctuaryRPG Black Edition. With a Steam sale price of $0.79 you won't be disappointed, I've spent nearly 100 hours on this game. {ABPos_worksafe}
Aztez's release fell right in the middle of a bunch of big AAA releases, and their refinement of the game caused them to just miss the wave of indie game love. The designer Ben Ruiz authored a series of Combat Mechanics analysisblog posts, a must read for anyone who loves beat em up games. {moo422}
Really doesn't matter the price. Even if you're not into the story-centric and character-centric genre of games you'll die from Oneshot. Seriously, I'd kill to get more people to play this game. Just look at the reviews. {NikoOnDiscord}
Breakneck ($1.99/80% off) ... is an unabashed Race the Sun ripoff, and all the better for it. In place of the abstract zenscape of RtS it boasts futuristic industrial skin, and there's a new graze mechanic which adds to the manual boost meter. Unlockable perks, daily challenges, leaderboards... it's all there. If you already own Shatter (if not you should,) there is a complete-the-set bundle to stack additional -25% discount. {stray_Pengo}
Project Zomboid In terms of offering an actual well-thought out, comprehensive, detailed zombie apocalypse survival experience I couldn't point to any other game. The isometric perspective might be a bit offputting, but behind that is this great, detailed crafting system, awesome zombies, and a trope not often seen in video games (however when it is present it works incredibly well) - inevitable death. The RP community on it is also amazing and it's where I've been playing it the most. The game is having a large update coming soon and with it they are having a long overdue price increase, so this is the last sale they're having until full release which will probably be several years from now. I'm not affiliated with the devs, just an enthusiastic player. It's well worth the price imo, you can easily clock upwards of a thousand hours with multiplayer and mods to keep you going. {m1st3rm3lanch0ly}
I recommend this every sale, so here I go again. Binary Domain. It's basically Terminator: The Game, and it's so damn good. I highly recommend it, even if you don't care for Terminator (I don't). It's one of my favorite underrated/underappreciated gems. {puglifejm}
Let me suggest a sleeper hit: 868HACK (2.82€/50%). A difficult and unique rogue-like. Give it a shot, there is a free version somewhere online. This is a remake and I think it is worth it. Also available for Mac OSX (yay!). {tidytuna}
Going to recommend Superflight if it hasn't been posted already. It's 50% off at $1.49 (always a steal) and for a pretty simple game (wingsuit-flying around randomly generated maps) it's a ton of fun. It's a great game to open up for 5-10 minutes, play a few maps' worth, and close until the next break. {Viscous_Crescendo}
I found 嗜血印 Bloody Spell randomly in the sale, and decided to give it a go despite not usually buying early access games. So far it's fucking awesome, and a definite hidden gem with tons of potential. It's like a mix of Dark Souls and Devil May Cry, and shockingly deep in terms of combos/weapons loadouts. I even like how it's still somewhat poorly translated lol. There's still some jank to be found, and it's not a perfect game by any means. But, if you like supporting smaller devs that actually put out good work, and you like the idea of a character action game based around Dark Souls level difficulty, I'd say check it out. {GNARKILLGUCH}
[The] Brothers in Arms [Franchise] is one of the greatest WW2 video-game series you can find out there (really underrated too)... each one of it's games on steam has a 75% discount ($2.49 each, bringing down a total of $7.49). Brother In Arms: Earned in Blood, Hell's Highway, and Road to Hill 30 {Tuldbluck}
Someone mentioned this game on a previous sale and I am so glad they did and now I can return the favor: Sky Force Anniversary Arcade like shooter with beautiful graphics for a buck. Think the guy the created Xevious said "I always liked my game but after 35 years it is a bit dated; why don't I just rewrite it with modern tech" I keep coming back to it when I want just a not easy but mindless arcade game on the big screen game to veg to; great bang for the buck. {RudorTheBarbarian}
Anyone who likes Arena-Shooters like Quake,UT or Xonotic should try out Alien Arena. For 49 cents its a steal. It has an smaller but active and friendly community, and regular tournaments. Its under active development since 2007, getting frequently new features, skins and map-packs. {Bronan87}
The Temporal Invasion is super cheap now. Its an arg and it has quite some challenging puzzles. 10 cases with 10 puzzles per case giving a total of 100 puzzles. I am about halfway through and so far has encountered cryptograms, morse codes and more. Just be careful you don't wander too far down wikiland. {rambell}
Trails in the Sky is 50% off. Actually, most Nihon Falcom games are on sale(thanks u/guynumbers). If you love JRPGs, I can't recommend the Trails games enough. They're old-school JRPGs. Slow at first, but the story gets better as you play. The worldbuilding is just top notch. {BelleCranel}
I'm a little late to the thread but PARTICLE MACE is $0.49 and really good. It's an arcadey twin-stick shooter except you only use one stick, because the only weapon you have is a cluster of space junk you whip around like a mace to smash your enemies. Good music and stuff too {PM_ME_UR_SICK_BEATS}

Less Commented Recommendations

Soma ($4.49/85% off): Excellent horror game made by the creators of Amnesia. {stride640}
Dues ex is 89cent if you have not played yet. {Mr_biggles98} Here's a link to the collection. {kdnewton}
Dark Souls Remastered is $3.99 (90% off) for owners of the Prepare to Die edition. A mediocre $23.99 (40% off) for everyone else. {IllIllIII}
Divinity II: Developer's Cut {AlfiqHar}
The Cave ($2.24/85% off): I believe it's a historical low {luc4_blight}
Everspace is only $6. Fun space sim dogfighter game. {Gramis}
HEARTBEAT is a 16bit RPG with charming characters and pokemon like elements on its very 1st sale.
Dead Pixels for less than a buck. Great game.

Smaller Compendiums

Here are some of DerLuftwaffe favorites.

Pulled the trigger on this one today. Gotta say, one of the most fascinating puzzle games I've played. The game looks as if it is in 2D, but it actually is in 3D. Only kinda like Fez. Not only that, but your power as a character allows you to pick up items and modify the level (a la Baba is You) to move closer to the solution. It's not overwhelming at all so far, but it makes you stop and think about clever ways to manipulate your surroundings. Go and read the Steam reviews as well.
This is absolutely a niche, hardcore RPG title. Don't write it off by the review score- If you enjoy pen and papeold school dungeon crawlers, this is your jam. Even if not, it is a very interesting experience for $2. With the amount of classes, races, and spells available to your 6 slot party, there's plenty room for replayability and experimentation. There really is a sense of wonder discovering this sparsely documented game's mechanics. If you liked Legend of Grimrock for its difficult elements, you'll ave a field day.
Super Mario Galaxy meets metroidvania. This game will challenge your intuition for getting around like no other metroidvania I've seen. The movement and combat are so refreshing to see in the growing pile of metroidvanias being released today. Reading from the reviews, it seems a lot of recent reviews come from the unconventional KB+M controls. I'd recommend a controller, but even if you don't have one, it's well worth the unique experience. Just remember someone beat Dark Souls using only banana controllers, so anything can work.

Linkums reccomends various indies

Voidspire Tactics ($7.49/50% off): Voidspire Tactics is an indie turn-based Tactics RPG with a heavy emphasis on exploration, character progression, and highly tactical combat. It's kinda like Zelda, but a tactics game. You can use all of your battle moves outside of battle to interact with the world, and all battles also take place right in the overworld, so you can set yourself up for victory before engaging in many cases.
Alvora Tactics ($4.99/50% off): Improved / Tweaked combat engine from above, but in a shorter game and semi-procedurally generated dungeons.
The King's Bird ($7.99/60% off): Escape into a world kept secret by a tyrant, and discover the truth about your freedom. The King’s Bird is an artistic, momentum-based game that seamlessly combines precision-platforming with physics-based gliding. A new yet easily accessible take on the precision-platforming genre.
Mushroom 11 ($7.49/50% off): Really unique physics puzzle game with a neat atmosphere.
Out There Somewhere ($0.49/50% off): Short but sweet platformer with a cool gameplay mechanic (shoot walls to teleport to them).

wleen has a few reccomendations

Vaporum (-50%; $9.99) scratches the itch for old-school dungeon crawling, similar to Wizardry series and the more recent Legend of Grimrock. No huge open spaces like in LoG 2, but the game is still really good.
NEO Scavenger (-75%; $3.12) is a brutal turn-based survival game. It's not that hard to get into, but you will be dying a lot. If that appeals to you, and you enjoy rogue-like elements, this is a no-brainer.
Monster Slayers (-75%; &1.49). I may have 1k hours in Slay the Spire, but before it came out, I've spent 60 hours playing Monster Slayers and I didn't even notice it. The game has 86 on Metacritic for a reason.
The Last Door Season 1 (-75%; $2.49) A great P&C adventure for any gothic horror fan. Never mind the heavily pixelated graphics, the visual presentation is great overall and the game is genuinely creepy. There's also a second season, but I still haven't played that.

Dohi64 offers a list of non-puzzle recommendations.

capsized: (-75%, 2.49 eur) a shooter in an alien world with great music. not my kinda genre but I enjoyed this a lot.
deathspank: (-75%, 2.49 eur) really funny arpg, don't think it goes on sale a lot.
driftmoon: (-75%, 2.99 eur) a charming top-down fantasy rpg with funny writing, likable characters, pausable real-time combat and multiple endings. demo available.
geo: (-75%, 2.24 eur) dig as deep as possible to uncover rare materials, upgrade your base, hire employees to up your stats, etc.
greed: black border: scifi arpg, get used to the controls and big levels, but I really enjoyed it, save for the fucking boss fights.
rampage knights: (-70%, 2.99 eur) really fun and funny, if short, brawler with a ton of items and unlocks.
shattered haven: (-85%, 1.49 eur) aka the game by arcen only I liked, unique and fun, if only people gave it a decent shot.
shattered planet: (-80%, 2.49 eur) really fun scifi roguelike, a bit mobiley and light on content, but still a good amount.
tachyon: the fringe: (-75%, 2.49 eur) a great space sim with 2 factions to join and bruce campbell voices the main character.
urban trial freestyle: (-90%, 0.69 eur) a trials clone, 100 or so levels, if I remember correctly, but that's why I played it first, to be able to complete it within a week or so.
waking mars: (-80%, 1.99 eur) a unique scifi adventure on mars, plant stuff to see how they interact, etc. really good stuff.
willy-nilly knight: (-72%, 4.19 eur) a charming fantasy rpg with 4th wall-breaking references, a bit linear and about 15 hours long, but that was exactly why I got it, not to play it for 3 months.
zombie vikings: (-70%, 3.59 eur) a great brawler, really funny and really frustrating if you're playing it alone, like I had to (I also suck at games), but good fun with others.

Dohi64 provides a list of lesser-known puzzlish adventure games

the darkside detective: (-30%, 8.04 eur) a really funny adventure with relatively easy puzzles (except when you can't pick up an item until you need it and by then you forgot it existed), nice graphics, fantastic music & tons of references.
experience 112: (-70%, 2.99 eur) a unique adventure where you controlthe main character indirectly (and a bit awkwardly) by using cameras, changing lights, etc. in your operating system of sorts. a good scifi story with plenty of puzzles and mysteries.
four last things: (-66%, 2.71 eur) a short & sweet renaissance adventure with renaissance art and renaissance music. if more people knew about it, it could bring on the renaissance of point & click adventures, renaissance or otherwise. the sequel's on its way.
fran bow: (-75%, 3.74 eur) a creepy and disturbing point & click adventure about a girl who might not be entirely sane. no, she definitely isn't. very unique art style, interesting story. has a demo.
julia: among the stars: (-75%, 4.19 eur) an underrated sci-fi adventure with cool puzzles, varied and beautiful locations and alien languages.
julia: among the stars dlc: (-75%, 0.99 eur) a collection wiring puzzles, similar to the ones in the main game. it easily could've (and should've) been a stand-alone puzzler, a very good addition to an already good game.
primordia: (-70%, 2.99 eur) one of the best point & click adventures in recent years. looks like the classics, takes place in a dystopian future & the main character is voiced by logan cunningham (the narrator in bastion).
safecracker: a house full of safes to crack and puzzles to solve in this underrated first-person adventure.
the silent age: (-90%, 0.88 eur) ever wondered what it's like to be a time-traveling janitor? now's yoir chance. great presentation and story, but it's on the easier side, so don't expect difficult puzzles, just enjoy the ride.
technobabylon: (-70%, 4.49 eur) a modern point & click classic. cyberpunk setting, multiple playable characters, meaningful decisions and great voice acting and music.
voyage: journey to the moon: (-70%, 1.49 eur) a sci-fi point & click adventure based on (or inspired by) jules verne's book. aliens, smart inventory puzzles, one of kheops studio's best & longer and more difficult than some of their other titles.

Hallonbat offers a list of favorites

Slipstream -Very intense and fun arcade racer in the vein of Out Run, but the next step. Good and pumping music.
One Finger Death Punch and One Finger Death Punch 2 Game where you only use two buttons to fight. Reminicent of those old stick flash movies, kind of a rhythm game. When you enter the zone you're kicking down hundreds of guys. Very cheap.
Avian Attorney Comedic lawyer adventure in the vein of Ace Attorney, but with birds in 19th century France. A real steal.
Celestial Hacker Girl Jessica Puzzle, adventure, ball roller? Don't know how to define it really, but it's a game on the lighter side, but has it's weird indie charm.
Hypnospace Outlaw Police a exaggerated late 90s internet service, looking for rule breakers, and browse around all the weird pages and find a bunch of fun things and games. Has a ton of catchy music.
Hitman GO I included this because I think many would look past this game, but this is a really good turn-based puzzler set in the Hitman universe. A real steal.
Killer7 Suda51's odd railshooter action puzzler. You're a hired assassin with multiple personalities, seven each with their own gun and abilities. A port of the game from the Gamecube, now with mouse support that makes the game much easier. Oozes style.
Minit Adventure game in the style of Link's Awakening, but you have only 60 seconds to live or... a minit.
Rez Infinite The cult classic music railshooter. Has a new vr-mode.
SEUM: Speedrunners From Hell A 3D-platformer where you jump and dash through hell—literally, trying to get the best time. Reminiscent of oldschool shooters, but the focus is more on traversal than shooting.
Snakebird You're a bird, you're a snake—you're snakebird. Fun, colorful puzzler.
Styx: Master of Shadows Fantasy stealth game with some RPG elements with a variety of ways to handle situations. Has a dark sense of humour. Also check out the sequel.
Tower 57 Top-down dieslpunk shooter with gorgeous pixelgraphics. A variety of weapons and characters to play with.
Subsurface Circular A text-puzzle-adventure where you play as a robot detective, stationed in the city's subway. From the maker of Thomas Was Alone (which is another recommendation).

stray_pengo likes accessible semi-bullet-hell shmups

you can't go wrong with Studio SiestA stuff:
The Hurricane of the Varstray -Collateral hazard- ($0.99/90% off) is a traditional vertically-scrolling sci-fi anime shmup.
Trouble Witches Origin - Episode1 Daughters of Amalgam - ($2.49/75% off) is a kawaii sideway-scrolling shmup with lots of moe characters.
The production value is decent, and both titles feature frenetic action and bullet-cancelling mechanic which make them enjoyable even for a shmup noob like me who like the genre regardless.
Watch out if you suffer from OCD like I do though, as the bundle arrangement is kinda messy. To get everything for the former you'd need: Triple Bundle Edition + Vanilla OST. For the latter: The base game + OST + Additional Character Pack + Cotton.

u/WalrusJack a big fan of horror games, so some quick recommendations. All prices in Canadian.

Fantastic games, listed in no order:
Darkwood (-50%, 8.49$) Top down survival horror, you'd be surprised how scary that can be.
Monstrum (-80%, 3.99$) Survival horror with perma-death. Each time you start from zero, no saving.
The Forest (-40%, 13.67$) Open-world survival horror, tons to do in this game and exploring the caves is terrifying and thrilling.
The Cat Lady (-50%, 5.74) Absolutely phenomenal. A 2D psychological horror that's mainly about the story. May take awhile to get into but certainly worth it.
Good games listed from favourite to least favourite.
Amberskull (-25%, 4.26$) First person game, with 4 different episodes. Each are fairly short but each are unique. Highly recommended.
DreadOut Keepers of the Dark (-90%, 0.77$) Technically a third-person shooter. In this you have I think 10 levels to choose from, and in each you need to defeat various ghosts with your camera. You don't really need to play the original to play this. Controls are somewhat clunky.
LIMBO (-80%, 2.39$) Short adventure puzzle game, great art style. You've probably heard someone on reddit rave about it.
Downfall -50%, 5.74$) Made by the same guy who did The Cat Lady. I wanted to like this more, but it is a step down from The Cat Lady. I can still recommend it though.
DreadOut (-90%, 1.69$) The prequel to Keepers of the Dark. Same basic idea fight ghosts with your camera. While Keepers of the Dark basically forgoes a plot and focuses more on gameplay. The original starts with a basic premise of a plot and sort of forgets/muddles it up down the road.
A Girl's Fabric Face (-75%, 0.82$) Very simple game where you are trying to record evidence of a ghost in a haunted house.
Betrayer (-85%, 0.82$) FPS set in the 17th century. Loved the art style and setting, however it gets pretty repetitive.
Irony of Nightmare (-50%, 0.59$) Short game where you explore a house, a few puzzles here and there. Takes maybe 30 minutes to complete.
Distraint (-86%, 0.76$) Another 2D adventure puzzle game. Can't say I loved the unique design of the world and characters. I had a decent time playing this, at times it created a very creepy atmosphere. I think my main complaint would be the dialogue.
Fibrilation (-30%, 3.14%) A horror exploration game, where you avoid ancient robotic creatues. I wish everything was a bit tighter in this game, controls, plot, directions, gameplay. Could have been fantastic, however I did enjoy it for what it was.
Very iffy game:
Statues (-80%, 1.09$) Statues starts off great with a very basic premise. You are chased by a statue that only moves when you aren't looking. If they had kept this premise I'd highly recommend it. However they change the game at certain points which makes no sense. The original parts are fun and actually scary, so it maybe worth it for those sections.

EnfantTragic hopes people won't mind his recommendations for a few hidden gems

Assault Spy
Yomawari: Night Alone
Cinneris Somnia
A Rose in the Twilight
The MISSING: J.J. Macfield and the Island of Memories
Not so hidden gems:
Condemned: Criminal Origins
Dead Rising
Pathfinder: Kingmaker

Non Visual Novel/platformeroguelike/pixelated/PnC/puzzle games from xCAKSx

Serious Sam One, Two, and three ( kinda horror FPS )
Painkiller series ( Horror FPS )
Singularity ( Alien Horror Survival FPS )
Sleeping Dogs ( Chinese GTA )
Homefront 1 ( Action FPS )
Mad Max ( Third person RPG )
Conan Exiles ( Third Person Survival )
Gas Gauzzler Extreme ( Arcade shooting Racing )
Kingdom New Lands ( 2D Survival )
Overlord 1 and two ( 3rd person RPG )
Saints Row 3 ( Weird GTA )
Bully Scholarship Edition ( High School GTA )
Age of Mythology ( RTS )
Life is strange 1 ( Story based mystery )
Tomb Raider 1 ( Action RPG )

Too big For One Thread!

There's a lot people have to say on the topic of what's good and what's not- Not everything could make it into this thread. While most of it has been replicated in the comment section below, links are provided to the original comment.

Large Compendiums

Overwhelming Praise for a single title

I have my eye on you!

submitted by Ullyses_R_Martinez to GameDealsMeta [link] [comments]

Initial margin is the percentage of the purchase price of securities (that can be purchased on margin) that the investor must pay for with his own cash or marginable securities; it is also called Definition Cubic feet per minute, or cfm, describes how much air flow a compressor can push in a minute. Small pancake compressors may have a rating of only 2.7 cfm at 90 psi, while larger commercial compressors may have a rating of over 74 cfm at 100 psi. The harder you work, the more calories you burn when gardening, digging, raking or doing other yard care activities. For example, according to the Mayo Clinic, a person weighing 150 pounds can burn 238 calories per hour while picking fruits or vegetables. If you’re struggling to describe the new coronavirus era we’re living in, well, you’re not alone. In fact, many new terms have been coined to help us talk about these unprecedented times. A good CRI for most indoor residential applications is 80 or above. A really good one is 90 or above, which is an excellent choice for bathroom vanity lights. All halogen/incandescent light bulbs have a CRI at or near 100. Check the color temperature. On new light bulb labels, you can find the bulbs' color temperature, measured on the Kelvin

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